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Hills as far as the eye can see

Home Forums Terrain & Scenery in Tabletop Gaming Hills as far as the eye can see

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This topic contains 2 replies, has 3 voices, and was last updated by  grantinvanman 1 day, 9 hours ago.

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  • #1913658

    hairybrains
    12993xp
    Cult of Games Member

    After hearing certain members of the team talk about hills or the lack there of I thought I should get some as despite having a mountain of terrain I don’t have any hills.

    I quick search and I found some from Kallista in their none Hex terrain section:
    https://www.kallistra.co.uk/index.php?page=14

    IMG_9115

    IMG_9119

    IMG_9120

    These are the “FLOCKED TT” hills set of 3. This is how they come.
    I also have the escarpments and lakes which are finished similarly.
    IMG_9124

    They nest inside each other if anyone was wondering what they are made of.

    #1913709

    pagan8th
    Participant
    11376xp

    I picked up the dungeons and lasers elven woods set at UK Games Expo last year.

    Trees are a bit fiddly and prone to toppling, but the stump is separate so you can remove the trees for purposes of line of sight… or in case something very strong decides to the throw a tree as a weapon.

    Hills are pretty good as they have flat-ish surfaces so models don’t fall over. They have multiple layers and in different sizes.

    Hills and Trees

    #1913716

    grantinvanman
    2267xp
    Cult of Games Member

    Foam and a hot foam cutter equals endless hills!

    GW used to / still make some really good if expensive plastic hills – very durable.

     

    IMG_9246

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