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Dungeons of undermountain

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This topic contains 6 replies, has 5 voices, and was last updated by  facepull 4 years, 10 months ago.

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #1469987

    facepull
    Member
    237xp

    Far too long have my players explored with impunity,  now it endsFB_IMG_1578754486423FB_IMG_1578754472087FB_IMG_1578754461668FB_IMG_1578754452783

    #1469991

    stubbybrush
    Participant
    923xp

    Impressive

    #1469993

    sundancer
    42933xp
    Cult of Games Member

    Hirst Arts molds?

    #1469996

    facepull
    Member
    237xp

    Gerry, dwarven forge tiles!

    #1470010

    zorg
    18801xp
    Cult of Games Member

    That is a fabulous table and the light’s just gives it the wow factor.

    #1470026

    slayerofworlds
    Participant
    3449xp

    Very interesting.  I am curious.

    Don’t you find that revealing the entire dungeon takes some of the mystery away?   It would make mapping so much easier, for sure.  If players even bother mapping now.

    How does the session go?   Do you remove parts as you go?   Or do you plan to have a huge running battle all over the dungeon?

    #1472448

    facepull
    Member
    237xp

    There is a fog of war

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