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Best Wild West Games

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  • #1883377
    elysium64
    5634xp
    Cult of Games Member

    This is a question to the community but particularly for @avernos

    What are the best Wild West wargame rules, I am either looking for rules that can cover small skirmish upto larger scale games, I would also like something that can cover basic cowboys to plains wars.

    I am happy for recomendations for rules specific to just cowboys or specific to plains wars.

    My overall preference if I was to get one set it would focus on plains wars. Thank you.

    • This topic was modified 1 year, 6 months ago by elysium64.
    #1883380

    For Plains Wars, I might be tempted to go with Black Powder – they work well for Zulu Wars, so really, could be a nice fit for Plains Wars, at a larger scale.

    Skirmish, Dead Man’s Hand seems to be the go-to. I honestly enjoyed the now out of print Legends of the Old West and its supplements, by Warhammer Historical. Nice production values, too.

    Just my thoughts.

    #1883388
    khusrau
    1169xp

    For skirmish, What a Cowboy from TooFatLardies is well worth a look.

    I’ve played Plains Indian engagements using Black Powder, but it had to be heavily tweaked.

    #1883419
    smithsco
    1216xp

    Legends of the Old West. It’s is from GW and uses MESBG as it’s starting point. Been out of print for a while. But *cough* I might know someone who has them in PDF form if you were to message me *cough*

    #1883431
    avernos
    34963xp

    Honestly if you can put your hands on Legends it would be the way I’d go for moving between large engagements and skirmish so you don’t have to learn multiple rulesets.

    I do love Dead Man’s Hand though (even with the d20) but I’m also getting more fond of Fistful of Lead and with it’s expansions for large games it could be a contender to take Legends place.

    #1883538

    Could try Savage Core I believe it has wildwest rules (does have weird west ones lol),  Chainreaction should cover it and is Free so worth checking out and Fist Full of Lead is probably a good suggestion. Also I noticed no one mentioned Gunfighter’s Ball by Knuckleduster, so make what you well of that.

    • This reply was modified 1 year, 5 months ago by bvandewalker.
    #1883548
    pagan8th
    13378xp

    Not played Gunfighter’s Ball, but I do own some of the miniatures that I use as bystanders and gunslingers.

    #1883558
    piers
    25497xp

    I’ve always liked ‘The Rules with No Name’ that Foundry released in the 90s.

    Fast, alot.of fun, and can handle from 6 to 60 figures.

    #1883570
    elysium64
    5634xp
    Cult of Games Member

    Yeah, I have found an old print out of “The rules with no name” and I am thinking of starting out with these as I used to love these rules when I played them many years ago.

    #1883614
    avernos
    34963xp

    it’s great for con games with everyone playing a single figure but I wouldn’t try a large skirmish with it

    #1883852
    elysium64
    5634xp
    Cult of Games Member

    I have also found my old copy of Draculas America, the Shadows of the West rules in their look to be good for smallish skirmishes so will try these also, without the supernatural elements.

    Could be my first battle reports…..

    #1883902
    blipvertus
    12578xp
    Cult of Games Member

    I’m quite fond of Fistful of Lead as it’s easy enough to teach quickly so it makes a great participation game and plenty of flavorful rules to just make it fun. It’s also highly customizable so you can tailor it to whatever you like.

    Wiley Games publishes a supplement to their Fistful series of games called Bigger Battles.  I haven’t played it but I think it’s worth checking out for games that involve units of troops instead of just individual models.

    #1883920
    pagan8th
    13378xp

    I was interested in Fistful of Lead, but the shipping from america was more than the rule book, so I went with Dead Man’s Hand instead.

    #1883976
    jamescutts
    6937xp
    Cult of Games Member

    Dead Man’s Hand for me is my favourite of rules that are in print and easy to get hold of, its easy to learn, reasonably quick to play and importantly pretty much always enjoyable.

    I wasn’t too impressed with What a Cowboy, its a good game and classically lardy (which you will love or hate) but for me it was a bit overhyped and didn’t deliver on the enjoyable side to the same level as DMH.

    “The Rules with No Name” sounds interesting though, as does Fistful of Lead.

    #1883978
    blipvertus
    12578xp
    Cult of Games Member

    @pagan8th regarding shipping, perfectly understandable.  Though an option for digital format exists which if you’re like me, you probably prefer a physical rulebook.  I feel the same way buying from UK companies but bit the bullet on that to get most of my figures from Great Escape Games.

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