Let’s Play: Flames of War 4th Edition
September 13, 2018 by johnlyons
Today I'm joined with Freddy from Battlefront to play some 4th Edition Flames of War.
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We've been setting up the tables all week in preparation for this heated battle for the Soviets against the Germans, I'm playing the German team because it's what I was born for and Freddy's eyeing me up from across the table with his creeping death squad of Soviets.
What do you think of the new 4th Edition rules?
“Cross of Iron” one of my favorite films also.
Good game and interesting board selection. I have a feeling the game might have been better going the long distance of the table to allow more movement before the shooting started. But if the goal was to get stuck right in, well then that is exactly what happened. Lots of tactical options open even at that short range.
Really like the board. I assume the terrain is the upcoming battlefield in a box stuff. Factories, chimney, and ruin piles looked nice. Especially like the ruined bits. The internal debris in the factories is great. Many of the hedges look the bocage kits, but some of the shrubs seem new. Also the ground mat for the factory area looks new. Wonder if that is upcoming terrain? In the first turn of KV shooting, why did they fire 2 rounds per tank? The moving ROF for a KV1 is 1. I don’t think they blitz forward. Perhaps I am wrong.… Read more »
Kept waiting for you to unleash your artillery on his anti-tank! I’m assuming it was within range. What about dropping smoke to cover a flanking move?
How is everyone finding V4 over V3? In my local area its pretty much killed the game but wanted to see what everyone else’s experience has been. By the looks of this its still an interesting game.
Our group has been playing FoW since the release of V2 and have greatly enjoyed each release including the latest. Like any new version of any game you can’t expect to come on the same old way and win, you have to adapt. There are also two slightly different flavours of FoW. You have the retail 1942-1943 rules. This is what I would call the core rules. They lack the detail of V3 but are more straight forward better running rules. Then you have the 1939-41 and 1944-45 flavour rule set that are the new core rules with all the… Read more »
Isn’t there something contractually speaking which prohibits John ever losing war games involving tanks? If there’s not, there clearly needs to be! I’ve been traumatised by this video, and it should carry some sort of explicit warning!
Much like Joey in Friends who doesn’t share food, John at BOW doesn’t lose at tanks…. period.
If this happens again I’m pulling my backstage membership Warzan, consider your self warned.
Why would you not fire the artillery at the anti tank guns??? Much better chance of destroying and if not, pinning. Artillery against tanks isn’t a great use of the big guns. And don’t go face to face with a KV.
a great video guys.
Good to see tanks being tanks rather than trying to hide behind walls like infantry. In version 4 movement is a weapon. The Russians are not very good at hitting and usually rely on numbers to make up for this. So in these small games they can suffer for this. You short 75 P4 was key here. It should have been firing smoke not HEAT. With smoke in use the Russians incur a further -1 to hit you. To hit you the Russian player needed 4s & 5s to hit you, while smoke in use meant that 5s and 6s… Read more »
drinks and fun all round, I agree with Freddie this is a game for historical enjoyment and getting mates around