Let’s Play Marvel: Crisis Protocol
December 28, 2019 by avernos
Gerry and Justin go head to head with this hero/villain mashup of Marvel: Crisis Protocol from Atomic Mass Games.
We're finally getting a game of Marvel: Crisis Protocol at OnTableTop HQ and it's looking to be a curious matchup on the table. With both sides fielding combinations of heroes and villains (although Gerry maintains that Justin is fielding nothing but skrulls), there are some interesting dynamics at play.
Check out Marvel: Crisis Protocol at the OnTableTop Store!
Describe your ultimate team of six Marvel characters below!
excellent. I’m still on the fence with this one but I think it’s an excellent game to get new people into gaming with a genre that is familiar to lots, especially kids.
It does look fun from the few games I have seen played.
I have bought the game, but still painting, so not played yet.
The minis were a right pain to assemble though.
And I think that the expansion packs are very expensive, so I will pick and choose carefully when I get around to buying any more.
To justify the mix of heroes and villains on a team there are options…
1) Skrull Infiltration
2) Murderworld bots
3) Mind Control
4) Mind Swap Gizmos
5) Alternate Earth than 616
And there are many more I’m certain. All that really matters is having fun.
The expansion packs are generally cheaper, per-model, than buying GW single-character clampacks. Not to mention these also include cards and tokens for gaming, as well as additional scenarios. That’s all stuff that you pay extra to get from many other companies. And there’s no economy of scale to be had when you can only use each character once in your team.
$40 seems like a lot for two figures, but if you’re playing 40k or Aos you’re already paying more for single figure character-type models like Captains and Sorcerors.
The price of GW singles is why I don’t buy them… their policy seems to be cost of points on the table not plastic in the box.
If I buy GW is a box set of some kind, Kill Team, Warcry, Soul Wars… that sort of stuff.
Sort of true, but it’s more to do with sales volume and packaging of hero type mini’s as they tske slmost as much resources to design, make molds and package as a complete squad and you will generally only want one of them.
@avernos is a “strategic genius”
My ultimate team:
Molecule Man
Franklin Richards
Apocalypse
Magneto
World Breaker Hulk
Silver Surfer
That’s a very overpowered team. Any one of those would be good for 2 vs 1 variant of the rules.
I was introduced into comics by Excalibur, so I’d like to see: Captain Britain, Meggan, Phoenix, Nightcrawler, Shadowcat and Lockheed.
What about Dazzler?
Never really liked Dazzler, she was a bit too disco…
And I’m talking the good Excalibur from the old days of the late 80’s when it was Chris Claremont and Alan Davis.
Nice batrep and it is a great game, but you got pretty much every single rule wrong 🙂
I think a statement like that demands clarification. Present your evidence…
looks fun but I think Dredd is more my type of game.
I really enjoy this game, but you did get a few things wrong. It takes one power to interact with any objective token, including the shards. So Doctor Octopus, Black Widow, Captain America, Ultron and Baron Zemo would have started round two with one less power. When you check for cover, the terrain has to be equal or larger then the defender and be with in 1″ of it. When a model is dazed or KO’d, the opponent gets to place any objective tokens the model was holding. Unleash the Cube is not a beam attack. The only Beam in… Read more »