Orcs & Goblins Nasty Skulkers
October 10, 2011 by dignity
What's more terrifying than a goblin with a big knife? A goblin with a bigger knife, who knows how to use it!
Darrell looks at these stab-happy little monsters that hide in your ranks of Goblins.
These guys are great. Not gamebreaking or anything like that…but they would be awesome for challenges. The killing blow just gives you a chance to more than make up their point cost and having a few in the unit is probably a good way to make a few extra kills.
Goblins are probably going to have lots of ranks….and stay in the battle by being steadfast…these guys just give a goblin unit a little bit extra..
the Nasty have 3 atk (2 profile and two hand wepons), alway strike first and killing blow, for only 10 points??…I like it….the problem is I dont use goblins, only night goblins…
The most interesting thing thou is if they replace the other characters in your unit if the front rank is already full? Lets say 5 wide with full command and warboss and shaman. Enemy hit you, your 2-3 skulkers appear and move the boss and shaman to the second rank out of danger? Extremely nice way to protect your boss/shaman for a turn or two.
I like the bodies… Not bad for GW. I hate the heads, however.
When I first saw the pictures for these I thought that they were going to be scout types for O&G. But when I found out that they are for straight vanilla goblin troop types I was disappointed. GW trying to make vanilla goblins useful? Night goblins with fanatics are way better then this set up, they completely useless for me in my army.
does no one like taking Netters in there Night Goblin unit?