Bolt Action Locked & Loaded – Get Close Or Hold Back To Shoot?
February 19, 2016 by dignity
We get stuck into another choice that you're going to have to make in your games of Bolt Action from Warlord Games.
Do you get close to your foe and expose your soldiers or do you hang back and let your opponent do the leg work? Is it good to just dig in?
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What's your tactic of choice?
I’d probably have done the same and hoped to get the first dice next turn to get them into cover. Then been killed in the open…
Oh sneaky John, really sneaky. Trying to show Warren how to become a true Soviet commander by using the “send the first wave” (and prepare the next 20) tactics 😉
I am what could be called an ” uncomplicated gamer “, so getting in close and unleashing hell onto my opponents is the way I play, whatever the game system may be.
I wouldn’t have jumped over the hedge like that as you have put the unit in the open and within range to be assaulted in the open by either the unit it just shot at or the other larger unit in camera shot. You’d probably lose the entire squad.
I think that was just about one of the poorer options John could make unless he has a good number more Order Dice to draw. Next round, that squad is almost certainly done for as Chez had no less than three units to hit them while they are out in the open if John can’t get initiative. John has to hope to get a Order Die early next round AND get out of suppression. . The exception would be if John is pretty confident in getting the first order die (and is still within 6″) of an enemy squad and… Read more »
Sorry, scratch the SMG comments. I don’t know British weapons that well and get the Sten and Bren confused. That, and almost all of my Non-Com are armed with one because well when situations like this video occur it is always nice to have it.
Totally agree with that. Moving upwards along the hedgerow would give John’s unit at least soft cover and probably (in addition) point blank range….if I’m not fooled by my point of view of the battlefield. Even moving backwards over the hedgerow to the right (from John’s arm when pointing at the unit) would be smarter…imho. Then he wouldn’t have to worry about drawing the first die in the next turn. Moving, shooting and not wiping out at least one opposite unit with being left in the open feels like wasting an advance order to me.
I would argue that discretion is the better part of valor in this case. Bolt Action is decidedly NOT for WH40K Ork fluff tactics.
As a Charlemagne player, CHARGER!