Wizards Head Down To Skullport Or Delve In Undermountain
July 25, 2013 by brennon
Wizards of the Coast are heading down to Waterdeep again and are uncovering more secrets as they plot in Scoundrels of Skullport. Check out some of the previews below...
The new set contains areas outside of the confines of Waterdeep including Undermountain, one of the most famous landmarks in the Dungeons & Dragons setting. The game is insanely good and offers a lot of replay value even after a dozen or so plays. I cannot recommend this game enough.
As well as the new locations, which you can see above incidentally, they have also added in a few more 'Lords' to include some bad guys. Some of the other true Lords might have had questionable morals but this new lot are going to be truly dark adversaries. This ties in well with their new mechanic which introduces corruption to the game.
As well as that there are brand new and longer quests meaning that your choices and party composition are going to be more important than ever!
I can't wait for this!
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I know that Waterdeep has a fanboy biased score on boardgame geek that makes it seem like a great game so what I’m going to say here will likely get flamed/discounted/scoffed at …but here goes. First I have to say Lords of Waterdeep is a decent game, realistically it is a 7 out of 10 in my opinion. I very much enjoyed the game in the beginning, the first 3 or 4 plays through. But then our group slowly began to realize we had been getting several major things wrong. We are a pretty experienced gaming group with collectively hundreds… Read more »