Weekender XLBS: What’s Your Next Big Project?
June 25, 2017 by dignity
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Morning all…
Happy Sunday Everyone 🙂
The boss is checking in on you guys, lol!
Good morning 🙂
HappySunday!
Well I think our internet is now molasses or it is time for a reboot. Time for bed anyway so I will catch up in the morning.
Happy Sunday – looking forward to seeing the lads at Gen-Con
GenCon pre-dates roleplaying, Ben. Both Gygax and Arneson were attendees of the show before they did D&D. It started out more as a wargaming show, which is also where the roots of D&D are. Size-wise it’s closer to four times the attendance of Expo. They’re recently announced they’ve almost sold out of passes for this year, which I’ve never seen before so god knows what the attendance will be this year. Seems like you might have the answer to your own question with regards to where to do the meet-up, Justin. Kill two birds with one stone and do it… Read more »
Pendraken is one of my favourite companies. Always helpful and friendly. I think a lot of their older fantasy figures and furniture etc is slowly being withdrawn as the the moulds are pretty much worn and unusable after 20 odd years. They are planning a complete resculpt of the dungeon creatures , furniture etc
Happy Sunday arvo from Oz
Happy Sunday!
I’m actually skipping Gen Con this year. My pocket book can’t take it but once every few years. My suggestions: 1. Acknowledge there are too many things to see in one trip. -You must seriously pick and choose what you want to see. 2. Tour the all the floors and ballrooms at the convention center. Between the cosplay, tourney’s, demo’s, and exhibit floor your’ll have hours (if not days) to report. –Hotels also run a bunch of events, so check out what is schedule in those locations as well. 3. The Ram (and few other bars) do theme foods and… Read more »
My next painting project is a yearb long challenge to.paint all or as many of the miniatures from my noard games. I’ve started a thread in the painting forum to highlight my progress.
I think I’m getting to that point too, with MythicBP due later this year it would be good to catch up. Looking for ideas and simple schemes so will drop in on your thread. Do you have a link?
Sorry, been sorting out the garden all day….busy doing 1-1 scale terrain…lol
http://www.beastsofwar.com/groups/painting/forum/topic/miniature-board-game-painting-challenge/
“Let your fanboy hang out…”?! Oh come on, really…! 😉
Gotta let everyone know you love their work! 😀 Az
I’m going to GenCon this year. It will be my first time. I’ve signed up for a few events but tried to leave a lot of free time in my schedule for just walking around and seeing things.
Happy Sunday
@dignity you realise they normally have the FASA Mechwarrior simulators there. You need to try and get a go in one and have camera set up like the star trek simulator.
I am very interested to see the plastics for Human Interface to see if the company they are using manages to keep the great level of detail they achieve in their metals.
Big projects for me, I am going to finally bite the bullet and try the transition to airbrushing.
Have a great week everyone
Great show guys thank you 🙂
great show
Happy Sunday All!
Great show and I wanted to welcome “Az” (is that right?) to the BoW weekenders. I must have missed his introduction and I’m not sure of his name, but I wanted to say “You’re doing a great job!” There’s a good rapport going between Ben, Justin and Az and I look forward to seeing more of him whether he’s a ‘series regular’ or ‘returning guest’!
I’m a little worried he’s been a regular for months but I’ve been gormless and missed his appearances so if this is old news, you have my apologies 🙂
Great show as per,
GZ
Thank you so much! I will be a permanent feature (if you all will keep me :P) and you’ll see lots of regular content coming from July onward but definitely not a Warren replacement don’t worry 🙂 Totally welcome all feedback and super looking forward to diving into some of the big systems favoured by the BoW community in coming weeks. Az
Really like Justin’s idea there actually. He does occasionally come out with something doesn’t he?
A kind of “toolbox” for amateur games designers, or a kit for assembling a game engine by choosing mechanics which work.
Think that’s an idea that’s got potential.
Don’t know how it works from an IP point of view though, because obviously the temptation would be to pull mechanics you like from existing systems. I don’t know to what extent a gaming mechanic, if rendered generic, can be owned by anyone?
Game mechanics are covered by patent law. As patents are expensive and have to be applied for within a certain time period it’s very rare for a tabletop game to be so successful so quickly to justify a patent application. Magic: The Gathering is an example of a game that did patent its mechanics as it was very successful right from the start, but that patent expired a few years ago.
I don’t believe you can patent ‘game mechanics’ you can copyright the descriptions though and trademark terms. You could in theory protect bits and bobs like widgets and score trackers etc
You can indeed patent game mechanics, and have to if you don’t want anyone else to use them. It’s very rare in tabletop gaming due to the fact you have to pay a five figure sum to do it, and it needs to be done within a certain timeframe so you don’t have long to decide whether it’s worthwhile for your game. Here is WotC’s patent on Magic (now expired) – http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=HITOFF&d=PALL&p=1&u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&r=1&f=G&l=50&s1=5,662,332.PN.&OS=PN/5,662,332&RS=PN/5,662,332 They didn’t necessarily defend every aspect of it, hence the glut of CCGs that followed, but anything which could make your game seem like Magic was a no… Read more »
http://www.ipwatchdog.com/2011/12/22/patenting-board-games-101/id=21356/
“You could in theory protect bits and bobs like widgets and score trackers etc”
Scrabble did do this. It’s patent, long since expired, was for some widget other to make it easier to use the tiles.
You are correct but you should look at the case Spry Fox vs. Lolapps. IP Watch and others have been saying it can be over turned. This is pretty recent 2016 case. The courts have been looking at the mechanics as process and saying, is it really so unique? For example, is it really possible that nobody else can come up with a way to put some game mechanic together? For example, could you patent roll and move? The courts have been leaning more and more into not allowing process patents. They have been saying that the mechanics can fall… Read more »
There’s a recent example of a company losing a claim to have a copyright over their game mechanics – http://www.strebecklaw.com/court-rules-favor-cloned-tabletop-game-no-protection-us-copyright-law/ Patents are largey a moot point in tabletop gaming as companies, certainly within the ‘hobby’ industry, so rarely take them out. When they do, it’s a deterrent more than anything as puts off other companies from taking the risk. If it came down to it in a court of law they patent holder would have to prove infringiment, which could be difficult, but if you’re a designer why bother with the hassle when you could just use one of the… Read more »
Saturday morning I felt like I’d had Papa Nurgle’s pizza on the way home from the pub the night before.
Dammit, Justin! I’m never going to live down my Will Wheaton experiernce! Lmao
Wow!!! I always wanted to go to GenCon back in the day! Just a tad jealous.
PS Happy Saturday from Chudleigh, Devon (though I’m still dissertation writing so no hobby time for me still, boo 🙁 )
What to eat in Indy – Well first off dont waste your energy on Pizza there. Originally from Chicago, so perhaps I am prejudice. OBVIOUSLY! 🙂 In Chicago for Pizza suggest Uno’s or Dues. Giordannos also good. My suggestion is be sure to have a hot dog or polish sausage. In Indy there is a well known steak house that is good though – St Elmos I think. For Bars, they are many, but often crowded. We tended to settle at the Tap, but imagine there are otheres that locales can recommend. Also in Chicago, head to Italian village, loads… Read more »
Hey, guys. I agree that game mechanics flavor the feel of the game. 40k 8th addition feels much the same as earlier editions, because the core mechanic is about the same – lots of d6 dice.
Strap a harness on John.