Weekender XLBS: First 40k Battle Impressions & Genesys, A Cool New FFG RPG!
July 2, 2017 by dignity
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Happy Sunday!!
Fighting Fantasy Gamebooks – as any unsnobbish English teacher will tell you…
“I don’t care what it is – as long as it requires them to pick up a book and read words off the page! Magazines… graphic novels… Terry Pratchett…” and now handbooks!
Will my auto correct please stop changing gamebooks to handbooks!!
Haha, wish I had those teachers when I was at school, I wasn’t allowed to read them during reading time as they weren’t “proper books” 🙂
Without being too much of a SPOILER…
Isn’t that Pandemic S2 board starting with parts of W Europe and other territories around the N & S Atlantic??
Happy Sunday!
One thing to point out with transports, you may be able to leave a transport and move/shoot/assault, however you do need to disembark before the transport moves which might limit your move, disembark then shoot tactics for those fire warriors.
I sense a disturbance in the force, as if a million blood angel players dusted off their rhino rush lists and cried out in ecstasy
Happy Sunday!
Feng Shui is the first rpg I’m aware of that did the combat bonus for being creative with describing what you were doing. It sounded great in theory, and it was great to begin with, but it quite quickly became tedious and rote.
It’s the first that made it an official rule.
I’m pretty sure GM’s have been given bonuses to things PC’s did since the dawn of time …
It formalised it in a way that made the players mine it. Every combat became full of descriptions, which made them overlong and increasingly tedious.
It does sound pointless
munchkins and powergamers make any rule pointless and boring to the nth degree.
That’s a cop out. The problem is inherent to the system.
The Lone Wolf books. Online. For free. You’re welcome.
https://www.projectaon.org/en/Main/Books
And yes, the old FF covers are much better 🙂
Thinking back to the dim and distant past I remember the Line Wolf books being better than the FF ones
Lone Wolf even
As well as PC versions there’s also a mobile app version of Lone Wolf.
Thanks for the link.
I’ve been going through these recently and they really are fantastic 🙂
With a little forward planning you can play Pandemic: Legacy S1 without destroying anything or making permanent changes. I know a group that has played it multiple times with the same set. Misses the point IMO lol. If we can make the Let’s Play happen I shall invite you to rip some things up, Lloyd lol
I also suspect you’ll reveal the S2 board rather than add to it.
Yeah I don’t see the point in saving the components. Just play the game for what it us imo aye
Love the look of the Saga World Builder. Brings back so many memories
Just backed this for the Deluxe box. Too good to pass up
Happy Sunday all.
Black Terrence has been unleashed!!!
In reference to the FF game books, I still have many of the originals and the Lone Wolf books. Our next door neighbour’s lad is 10 and he and his father had never heard of D & D or any RPG, EVER! So I’ve lent them ‘Warlock of Firetop Mountain’ (the original) and they read/play this together, instead of their usual bedtime story! New recruits?
January 1987, White Dwarf 85, advert for ‘Dungeon Rooms’ £3.95p! Games Workshop produced a whole range of dungeon and room mapping tiles, still have them!
Happy Sunday everyone 🙂 Az
Happy Sunday, great show. Tin Man games do a nice PC version of Warlock of Firetop Mountain available on Steam. Am very tempted by the Saga tile and I don’t even play RPG’s!
Yeah Lads ……. this is something which I never thought I’d near my self say, “Played my first game of 40K in 20 odd years* yesterday …..Absolutely loved it ” …. Weird hey
* First game of 40k except a confusing, tedious, “please kill me now” game of Apocalypse I played around 2009 ……Lord I want that weekend back $%%k me
The Tau have a special rule for overwatch, where every friendly Tau unit within 6″ of the uni being charged can also overwatch, and theres no limit on how many times a unit can overwatch in a turn Ive played a few games of the new 40k, two with the starter set, and one 100 power battle of tau vs tyranids. Rules are very quick and easy, and there is a lot less of flicking through books, (only needed to flick between unit datasheets, am thinking of scanning them in a printing off the ones i need for a battle… Read more »
“The Tau have a special rule for overwatch, where every friendly Tau unit within 6″ of the uni being charged can also overwatch, and theres no limit on how many times a unit can overwatch in a turn”
Hell yeah, will need to have a look 🙂
“For the Greater Good: When an enemy unit declares a charge, a unit with this ability that is within 6″ of one of the charging unit’s targets may fire Overwatch as if they were also targeted. A unit that does so cannot fire Overwatch again in this turn.”
Don’t get me wrong – it’s super useful when a well-kitted unit of Crisis suits is nearby, or you have a Cadre Fireblade letting Fire Warriors fire 3 shots each at the charging unit, but I didn’t want you to go into the game with inflated expectations.
Im out of the loop, where warren =o
On hobby night live mate 🙂
Happy sunday folks! Having played a few games of 8th Ed, overall, I don’t like it so far. There are some changes I like, for example: – the death of formations and their replacement with “fluffy” force org charts – adding run moves into the movement phase again. However: – deep strike / reserves is now just point and click as opposed to risk and reward. Before we had” will they arrive on time where I want them….” Now, “yes, there they are”. The fog of war element has been lost for me. – randomised numbers of shots/damage instead of… Read more »
“8th Ed is going to be dominated by horde armies”
I know some high level 40K tournament players and this is basically their opinion also.
Hopefully the new FF will be easier to find in the USA. My originals came from the UK. My uncle owned a book shop in Italy at the time and purchased them for my mom and I collected them over time.
Happy Sunday!
I quite like the Medieval Demons. I love the old school sculpting style but the poses could be better. Lot of them look like they’re about to hug someone. On the plus side, they say backing the KS will save you from eternity of damnation. Gotta hope they deliver on that, otherwise I’ll come back to haunt the comments section.
And thanks for warning about the Pandemic legacy spoilers, I’ll try to keep as much of it as I can as a surprise.
BTW — “The Warlock of Firetop Mountain” game is on sale on Steam right now.
Those medieval demons are amazing. If I hadn’t just (this week) finished my demons for Frostgrave I’d be all over this. I’m still tempted. Buy em, work out what they’re for later.
I bought the new 40k edition, unfortunately I think I just wasted money, game is surely better than the last edition I played but still igoyougo, no reaction, weapons range ridiculous, terrain rules non existent, units feel like a bunch of hit points that are reduced when they lose mmodels, it is really the same old 40k with plenty of models, lot of variety but no fun for me. Very happy to see GW mentality changing but still far from my taste. Antares is so far the best sci-if game in the market, by far 🙂 – please don’t kill… Read more »
As long as I’m not the only one who doesnt like it 🙂
Universal rules sets work much better for RPGs than for miniatures games but even so you can’t go for a purely universal system and what you tend to find – and have for many years – is what I call “common rules” with tailored versions for different settings and I really really like games like that. Looking back over the last 20 years, when Wizards released D&D 3 (and 3.5) under the open source license, that led to a surge in 3rd party settings, some of which came with their own custom rule book. The core mechanic was D20 but… Read more »
Also, the dungeon tiles are a big yes from me. I have experimented recently with Battle Systems Dungeon terrain, but it takes too long to build and rebuild for each new encounter. If you want to play RPGs with miniatures – as I do – 2.5D is definitely the way to go. Use tiles to do the bulk of the work and just add 3D items such as doors, chest and other furniture to the tiles. We currently use a mix of Red Dragon Games’ tiles for outdoor encounters and the Dungeon Tiles Master Set from Wizards of the Coast.… Read more »
A great eps. as always, and yea, I’m pretty much a sucker for those tiles. Actually, I’m surprised you guys don’t cover the Dwarven Forge kickstarter. The Dungeon of Doom just looks amazing, with different thematic elements. It seems DF gets overlooked, and yet they have a great modular system. Just saying.
I did pledge for DF ks, but alas my car needs tires. 🙁 … but its still pretty impressive.
Great news on the “Re-release” of Steve Jackson and Ian Livingstone`s Fighting Fantasy Game books, it`s been a long time coming. Now new generations of children can have the same experience we had as kids or teenagers, i`ll have to dig out my set (from back in the day) and let the grandchildren have a go. I`m with @lloyd……………………….we need more “Demon Chickens” in dungeon`s, just think of all the mayhem it`ll course. Can just see it now, new piece of equipment for dungeon explorers…………….Paxo the wonder filler, cost 1 silver. Going to keep an eye on……………Saga World Builder Modular… Read more »
I’m more enthusiastic about the FFG Genysis system than I was on initial announcement. I didn’t realise it came with ‘setting modules’ in the core rules – something I think is likely to be essential to make work / worth bothering with. I don’t know about the Star Wars game, but the Warhammer Fantasy Roleplay system which this has evolved from came with too many extra bits for my liking (cards, extra moves, chits for tracking things, etc.). It felt a bit like they had a really elegant system and then piled on so much stuff that it lost some… Read more »
Having played with the Star Wars system, the concept is brilliant. The ability to really shape every situation with the dice pool you make gives the game a much more dynamic feel that just a D20 system. It’s a major learning curve before you are able to look at the dice and figure out what the heck you rolled, but it has a lot of potential.
The Star Wars dice are the same as the Imperial Assault/Descent dice and even though I play Imperial Assault a lot, I still find the dice to be a royal pain in the arse.