Weekender XLBS: GW Returning To Specialist Games?
November 22, 2015 by warzan
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Happy Sunday to all. It may be cold and miserable outside but I’ve got a hot cup of coffee and the weekender to keep me chipper.
Happy Sunday! As for 4Ground a space station interior might be cool in their style. Not enough interior terrain out there!
I reckon a nice barrack complex akin to the sorts of colonial stuff you saw across Africa in the mid 1800’s and beyond. Definitely with a flag pole in the centre of the parade ground. A sci-fi version of that would be neat.
I am really hoping the move from GW will be towards the board game side of the market and I for one am optimistic that this is what they will do.
As for the sci fi buildings, I would like to see a landing pad/heli pad type building with a control tower and I would like to see them move towards creating linked buildings with fences and raised walkways.
I would agree, i am also optimistic for the return of old classics, there is such a rich background with these and clearly popular followings looking at all the PC conversions. I can remember when these were not even considered a separate entity and GW had a huge catalogue of different games including board games. Hopefully these will be done properly with continuing support like new races and campaigns rather than the stand alone style that has been the more recent trend. As for the terrain I think a med bay would be cool but I like the idea of… Read more »
It would be interesting to see a futuristic stoic arms.. Or a futuristic city set, maybe even alien/technologically advanced race compound..
Can not wait for Battle Fleet Gothic. My parents could never afford it back in the day. Now I have Credit Cards. BRING IT ON !!!. Also I loved Blood Bowl
If the basis is Mars, how about an plant that produces water! Got to get it from somewhere, either from an asteroid or some under ground ice pocket, so a processing plant that converts ice into water for all uses, including clouds!
Also 40k EPIC Yaaaaaahhhhhhh
Indeed. That was my first miniature wargame way back. That game has always been a love of mine och to me the world of 40k makes zero sense in 28mm but fits like *Sean Connery impression* A LEATHER GLOVE in epic scale (is it 6mm?).
However…I don’t really trust GW to release epic in a good way again. And even if they do it will probably come with GW prices and considering the massive competition the GW specialist games are in it will be a no go for me.
Kind of funny all these games coming out from GW when one of they exec’s said GW is not a games company but a collectible miniatures company at the last shareholders meeting.
Someone did not get the memo.
I think you’re right about Specialst Games. I think GW wants a piece of the boardgame market. And “contained in a box” games are pretty popular, especially with the ability for expanding them. Biggest challence will be the price. There are some great alternatives to all the old GW specialist games – and they are much cheaper. Didn’t like the 4ground sci-fi when it first came out with pictures. But your review yesterday changed that. Absoluetly great. First thing they should do is a medical/research facility with lots of cryosleep, cloning etc pods. Could be used for so many things.… Read more »
Hospital/sick bay – loads of cool room dressing options, easy segway in to “ATTACK OF THE KILLER SPACE ZOMDIES FOR MARS” and versatile, wars make great barrack/hotel/of ice rooms. A landing pad on the roof could be a nice touch to.
Oh. And did I miss (or did you forget) the Eden prize winenr announcement mentioned yesterday?
Agree with @bloodbeard that the video changed my mind on the 4Ground SF. In addition to my thoughts on frontstage I would like to see 4Ground make a security station/defences to augment their terrain. We will all be using this stuff for wargaming on some level so maybe police security areas would acknowledge that.
OK RPG debate! Have to take Warren to task on scope and scale in roleplaying as I think this changes with experience. I started with the red box DnD back in the days of yore which was exactly as Warren describes where its very, very constrained and it doesn’t really matter whether you turn left or right and the next cross roads as the DM only has one prepared encounter. I call that phases one RPG, phase two is the power gamer where its about destroying the best laid plans of the games master. if your group doesn’t destroy its… Read more »
My idea for the 4ground terrain, How about a scientific research hub with satellites, but the main feature being a big ‘bio dome’. You could fill it with the 4 ground trees, with the idea they are trying to breed earth plants for mars. I love the theme of a colony trying to settle in to the harsh environment. So you need all the standard buildings a colony needs, research centres (bio dome), hospitals, air conditioning units, mines etc. But also we are war-gammers so there is always the threat of being attacked by alien or fellow human forces, so… Read more »
Excellent suggestion. The harsher the exterior environment, the better the contrast. Could be great with Infinity.
@Warzan ref your comparison of Monster to Warhammer Quest. I’ve been of the opinion that GW have been perfectly placed to put out a revised edition of Warhammer Quest, mainly because their plastics have surpassed so completely what was in the original Quest box, which in it’s time was a benchmark for quality. Just imagine if they went in, tidied up the rules a bit (but keeping the bits of madcap lunacy that made it so unique), and then loaded the box full of their top notch push-fit Fantasy miniatures for all the gribblies from those 5-mini unit booster packs… Read more »
And it all would have been so much more effective when they’re was a warhammer universe to set it in 🙂
I do wonder what an age of sigmar crawler might look like. 🙂
Now there’s an interesting idea. That could actually make some of the more bonkers elements of WQ make more sense, especially with some of the more “fluid” allegiances & alignments in AOS. For the DM there’s loads of potential- the party inadvertantly travelling to another realm that could affect abilities & spells in new ways, buff or debuff both the heroes & monsters. Perhaps one of the warriors could be a Stormcast Eternal, attempting to retrieve relics that puts him at odds with his allies? As well as trying to explain away why he doesn’t take off his armour (a… Read more »
Easy solution to that is for them to first revive Fantasy as a Specialist Game and then release Mordheim, Warhamster, Man o War and (Hero)Quest as tie ins for it. And if they need a fluff explanation just hand wave it as being set in a parallel universe, the past or a reflection of the old setting that Tzeentch captured in a time loop so he has something to toy with between scheming. 😉
Given that Age of Sigmar is very much about re-conquest I think a dungeon crawler would fit very well. Heroes setting out into the unknown Chaos Lands to recover knowledge or ancient artefacts and weapons to aid in Sigmar’s fight to reclaim the world (worlds?) from the clutches of Chaos. I think as a setting it does lend itself well to a dungeon crawler.
I got my copy of kingdom death in the post last week and my girlfriend and I have LITERALLY played it everyday if not twice since. It surpasses ALL dungeon crawlers in game play, miniature quality, tactics AND design. Its so good I’ve lost interest in getting hero saga.
Sorry Warren, but if I had to choose between Warhammer Quest and Kingdom Monster, I would choose WQ without a doubt.
And yeah, happy Sunday you all!
PS. I also do believe that Epic would be a big success if brought back by GW!
Happy Sunday guys, I think a great piece for continuing the sci-fi range would be a futuristic petrol station. There are some lovely vehicles being released now which you have shown recently both cars and bikes and a petrol forecourt with a shop would be a nice terrain piece with some special house rules for stray shots hitting the pumps. The specialist games topic is a tough one to give an opinion on with it being so early and not a lot of information about what they are doing with these games. If nothing else I for one would love… Read more »
I think a Sci Fi Car-Port/Garage for grav vehicles would really be cool. Multi level with hangers for the grav vehicles. 5th element and iRobot would be some great inspiration. I think episode 3 of Star Wars also has some good shots along with the Cartoon on Netflix
Foreground Sci if needs a hospital building for all the casualties of whatever game is being played with the buildings
A solar and wind farm for 4Grounds buildings, big solar panels, windmills and transformers. You’d need that sort of power generation and as Mars gets some serious windspeed up a wind farm would be useful.
Happy Sunday! On the 4ground side a set of retail buildings ( by some point in the future would some of them be simply collection/print points? ). and street food vendors.
I would love there to be a sci-fi skyscraper/Hyper hotel.
Re GW: I reckon it’s a shame those games aren’t already on the shelves as a constant presence to draw in new gamers to the Warhammer IP and give variety to the range. Shouldn’t require a huge investment to bring back and keep up to date. I agree though that hopefully this is just one of many plans to grow the company.
Re 4Ground: A power generation installation would be interesting.
4Ground should create a Space Bar, where the scum of the universe can hang out. Where adventures begin!