Two More Teams Start Training for Dreadball
April 7, 2013 by dracs
Season 2 of Dreadball is on the horizon and we have just got our first glimpse at two of the new teams which will be appearing to play. Get cheering for the Robots and Z'zor!
The middle player in the above picture is one of the insectoid Z'zor of the Locust City Chiefs.
"Of the various alien races that grace the DreadBall pitches across the Corporation, the Z’zor are one of the most worrying to watch. If normal insects look a bit odd and move a bit strangely, the Z’zor have all that in far more abundance than leaves most humans comfortable. They move wrong, their body language is wrong and they can stop so suddenly and so completely that you have to blink to check that you aren’t looking at a still picture."
He is surrounded by the Robot players of the Chromium Chargers.
"DreadBall’s rules state very clearly that a player must play as a single position, but they never considered that someone could change from one to another within a match. The robots can. They troop out onto the pitch as Jacks, but at the whirr of a servo they can change to a Striker or a Guard, avoiding any infringement of the letter of the rules by only ever being a single role at a time, but the spirit of the rules is ridden over roughshod. And the crowd loves it."
We have also been given a glimpse at a star player for the Judwan, another new team of aliens who will be appearing in the next season release. Prepare to cheer for Mee'Kel Judwan, star striker and heir to the Judwan throne.
From the images and concepts we have seen the new teams and miniatures which will be appearing in the game of Dreadball soon are top notch, sure to entice players both new and old.
I find myself very interested in what rules these new teams may have, with their fluff hinting at some intriguing possibilities. They will certainly open up new tactics and opportunities for players on both sides of the pitch.
Are you ready to play ball?
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Definitely going to pick me up a team of Chromium Chargers, far too often I have all my strikers far into the opponents side, with none near the centre, now I can just turn one of my guards into a striker, and a striker into a guard, probably at the cost of 2 actions
Unless you double on the test to change then yeah; it would have to be two actions. First action to go from Guard to Jack and the second to go from Jack to Striker.
Doubling would let you jump right from Guard to Striker.
The rules are looking good 🙂 … Just debating what colour schemes to use – thinking different eye colours to help with robot team differentiation… Not decided on the bugs yet – challenging to come up with something that hasn’t been used on nids.
Really like the robot team.
That robot team looks really nice and I like they design a lot.
I’m still painting my Season 1 guys… and now these are right around the corner. I better get hopping.
Although there are visual indicators on the robots in multiple places to show us what their roles are, I’m thinking “eye” color to designate position might be a good idea, too.
Quite pleased on how Mantic handles Dreadball.
I’ve thoroughly enjoyed the base game through the first season of league play that I ran earlier this year. It’s a fast paced game and is a lot of fun.
I’m really looking forward to the new teams and hope they’ll bring in more folks to play regularly!
I’m really liking the look of teh Zz’orr. I wonder how it’ll translate to Warpath?
@six_alpha