Pyre Announce A Sudden but Inevitable Betrayal
May 2, 2013 by dracs
Pyre Studios have recently announced that they are working on their new sci-fi board game, Inevitable Betrayal.
“Three years into its five year journey all is not well aboard the Weyrell Corporation Starship Inevitable Betrayal. JCN, the ship’s AI, has suffered a paranoid break and has literally split it’s personality into facets so it can mend itself. Unfortunately JCN forgot that it took this action and now wages a war against what it sees as rogue AIs.” - Pyre
So it's conflict between different parts of a schizophrenic personality that is externalised in the form of cool looking robots? That actually sounds like a cool and original concept for a setting.
The game will be for 1-6 players who will take on the roles of Repair Mechs, who must traverse the ships corridors to repair the damage, all the while under attack from the insane AI.
The concept certainly sounds interesting. From the look of the game as shown in the development shot above, Inevitable Betrayal will appeal to fans of claustrophobic sci-fi action.
According to Pyre Studios the boxed set of the game will have "42 Miniatures representing the Mechs (see sketch opposite) and the Factors such as weapon drones, turrets and shield casters, used by JCN to protect itself or attack anything that moves. 10 scenarios will be included and with the inclusion of an Encounter Deck no two games will be the same."
The miniatures will be in plastic or plasticised resin in the boxed set as well as being available separate in resin for anyone who just likes the model.
Personally I am interested in how this game might develop and not only because it gives me an excuse to use that Firefly line. The setting seems cool and the miniatures should be promising, especially if they turn out like Pyre's previous fantasy miniature Cambric Goayin.
Are any of you interested in giving this game a go? How do you think it might play out?
Just recently became aware of this one after buying some World of Twilight minis from Pyre. Will definitley be keeping an eye on it.
sounds like a cool concept keep us updated!
Hey folks! Thanks for the write up Dracs, very generous. The current status on the game is that the Alpha is due to be signed off next Friday and we’ll then begin the process of commissioning sculpts and “ass load” of art from the team we have. Steve, who did the FSA for Dystopian Legions, is the lead sculptor and the erstwhile Carlos Cara will be taking care of all the art. The team is really pleased with the way the game is panning out especially the malfunction/betrayal mechanic where a player’s Mech can taken over by a facet of… Read more »
Inevitable Betrayal? Could this be a nod to Iain M Banks?
There’s a nod to an awful lot of books, movies and tropes in the setting. It’s definitely a pastiche of the Sci-Fi genre, albeit a respectful one…. kind of.
The title comes from the one constant in Sci-fi movies. Everything is fine until it isn’t, then everything cascades downwards from that point. That’s what we’re trying to capture in the game.
Wash’s line encapsulates that perfectly.
^^ firefly lines from one of the dev crew? take my money!
Oh yeah, we’re browncoats. The 2nd planned expansion is inspired by War Stories. Had we the money we’d go for the license and have the crew of Serenity raid the Inevitable Betrayal swearing in Chinese as the went..
No power in the ‘verse my friend.
Please Select Your Preferred Vessel Assignment:
□ Inevitable Betrayal
□ Inescapable Suffering
□ Continuous Beating
√ Wonderful Jacuzzi
□ Justin Bieber Continuous Loop
***Beep***
We’re sorry, there are no roster space left on that vessel. Please select another.
NO only Justin Bieber Continuous Loop has space left! Mind you it has loads of space…
Okay! Justin Bieber Continuous Loop existed, was full of hipsters on an irony trip and due to a severe case on tinnitus was piloted into the sun.
This is now canon for the setting. 😉
LOL wish that could be said also for Michael Buble Christmas Special. I herd it was full of cougars and it got stuck in orbit around the planet Sleazy Bar. Can you confirm if that is true?
Nope… not touching that one!
I posted up a more detailed reason for the Alpha testing including what’s left to finish and the current game components listing for the core product. http://blog.pyre-studios.com/2013/05/03/whats-an-alpha-version-anyway/
awesome idea for a game, and glad to see someone else do a setting with no humans in it.