Mythic Games Preview Darkest Dungeon Board Game
August 3, 2020 by brennon
Mythic Games took the final day of GenCon Online to reveal their new Kickstarter project coming later this year, Darkest Dungeon, based on the hit video game.
Darkest Dungeon Board Game Teaser // Mythic Games
The preview video (featured above) takes you through how the game plays from around the thirty-minute mark. As a campaign game, you'll be questing into terrifying and hardcore dungeons to battle monsters, cultists and more. As you fight, you take on deadlier foes and battle bosses before being allowed to enter the Darkest Dungeon and defeat the final boss.
The idea behind the board game adaptation is that it's just that. It faithfully uses many elements from the video game but tweaks things to make it a board game of its very own. It's a proper dangerous dungeon crawler filled with interesting challenges it seems.
Darkest Dungeon Board Game With Leo // Mythic Games
The miniatures are looking absolutely fantastic for this and I love that they have managed to make them look so spot on compared to their digital counterparts. Leo, seen above, really does dive into a lot of detail about the gameplay that you're going to experience when sitting down to have a pop at this on the tabletop so make sure to watch the video if this game appeals to you. I do particularly like that the sidescrolling nature of the game has been replicated in the stance mechanics which then influence the tile-based fights in the centre of the gaming space.
As someone who is a big fan of Darkest Dungeon, I am very interested to give this one a go myself. Hopefully, it's as brutal as the video game it's based on! You do of course already have a fantastic soundtrack to play this game too which is great.
Are you going to watching out for this Kickstarter?
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I do like the figures, I’ll see the video latter.
Sometime a video game should stay a video game. Mythic keeps taking pages from CMON. Take well established IP then hype the miniatures and art and maybe if there is time think about the game play. If we are lucky there will be Alpha rules that have not been play tested except internally by the time the KS arrives. Sprinkle in FOMO and emotion and you have your game or a thin façade of a game sure to make a $1mm on KS. Darkest Dungeon the video game has the following attributes that cannot be translated into cardboard well: The… Read more »
For all of their hype on the art and minis, CMON do a good job of showing off their gameplay as well. And they have been more than solid since Eric Lang took the helm.
I know that a lot of people like to use CMON as a universal whipping boy, but it isn’t really warranted when they always post the rulebook and a reasonably detailed gameplay video.
Alas with the current “Kickstart it, and run away” business model Mythic (and their ex partner Monolith) have adopted, I’ll be steering clear of this one (no matter how good the minis are). GOOD KS Schemes (like Core Space for example), continue to expand and support the game after the Kick Starter (rather than just move on). These “KS Only” schemes shouldn’t be supported until they start coming out with more customer friendly policies and keep the games they design fresh and supported (for example getting the rules right on release rather than a year later).
I think if the Kickstarter is for a self-contained board game rather than a miniatures game then having it be created through KS isn’t a bad thing – you just have to hope that because that IS the strategy, the team behind it put a lot of effort into making it as good as they possibly can before it delivers to backers. Focusing on a coherent and understandable rulebook is always a must for me. That, and having a clear indication as to how everything in the box works with everything else mechanically to make it “sound” for what of… Read more »
Alas.the rash of v1.5 rules you see Kickstarted ( with mini’s added on as a distraction ? ) are growing,particularly from the companies mentioned here.
This is a problem in retail as well, though. FFG put out base sets with issues that were fixed in a later expansion, including their flagship game, Twilight Imperium. Mansions of Madness and Starcraft are other games whose expansions are “highly recommended” meaning that the base game was playable but pretty much a 1.x version. GW… well, GW isn’t KS’ed either, and you can find plenty of complaints about the rules and lack of support, particularly for Warhammer Fantasy. Our gaming group’s solution, of course, is to play Gloomhaven, a game that’s both available retail and KS’ed. No miniatures, either,… Read more »
My groups cannot handle Gloomhaven without fixing some of its glaring issues (mostly that the personal quests do not always funtion as intended).
There are promises that this will be fixed in Frosthaven.
For years ks has been used as a beta test with their later 1.5 rules and as has been mentioned mythic do terrible 1.0 rules.
Kickstarter only makes sense to me because Asmodee has such a stranglehold on the retail distribution channels.
With the churn and burn market we have right now, retail just isn’t friendly enough to independent creators.
Those look really good.
I’m a bit uncomfortable with a company making an e-shop and filling it with games from Kickstarter that haven’t even fulfilled yet. They have some great ideas and I liked the look of Hel alot but as I’m a backer of Solomon Kane they won’t be seeing any of my money until after that is delivered. We are over a year late and counting. I’ve been a backer on Kickstarter for ages now so I know a year late isn’t unusual but these guys have been through plenty of big KS projects now and they don’t seem to have learned… Read more »
I was so impressed with Mythic Battles Pantheon – I went all in on that one. It delivered on time and is an exceptional game. Sadly it does seem that every KS since – Mythic have been late and not great with communications. It does worry me also that there is a lot of criticism on this thread about the rules quality.
I’m still waiting for Super Fantasy Brawl which I know has been delayed by the pandemic and is perfectly understandable. I just wonder what quality of game it will be when it arrives
While I’m not sure if this game can be made into a boardgame I have to say the first picture really looks awesome.
I’ve got to admit, I’m extremely excited about this. It’ll be interesting to see how the sculpts compare to the various unofficial ones out there (the Plague Doctor looks so similar I’m almost inclined to suspect they’re suing the unofficial figures as placeholders were it not for the differences in the Vestal and Highwayman). Now while Darkest Dungeon is a campaign game the core gameplay loop is the excursions into the dungeons themselves with the campaign serving more as a backdrop and maintenance between missions. As long as Mythic Games realise that and make that the main focus then they’ll… Read more »
I’ve heard bad things about the quality of Mythic’s written rules. For me this will be a massive Darkest Dungeon miniatures deal with some kind of game attached. If the rules are good then that’s even better. I’d rather not be lumbered with playtest rules that need updating after a year or two and are filled with typos but I suppose we’ll have to wait and see how this turns out.
I was pretty turned off by Conan, myself. The problem is that they’re French game designers. Backers keep assuming that translations are possible, but you have to have to write translations in the jargon of the target audience, as well as, ideally, playtest *everything* again blind with native speakers of the translated language. Conan rereleased its rules, but did not fix the spell cards, which, while they were in English, had rules problems, suggesting they were not playtested enough.
I guess with Solomon Kane, we’ll see how well Mythic can do with English-speaking audiences.
Do you remember the English language translation of Hybrid, the Confrontation related dungeon crawler from Rackham? “A figurine has four sides. Its front side, its left side, it’s right side and it’s back side. A figurine may only attack to its front side. A figurine may only defend to its front side, it’s left side, and it’s back side. It is therefore important not to expose your backside to an opponent otherwise you will find yourself vulnerable.” Yes. The translation was that laughably bad and completely serious. Not realising how unintentionally funny it had become. The translation was also so… Read more »
I’ll have to check this out later but, the dungeon tiles look good…
This looks amazing! Especially the miniatures!
I like the video game, I like hard dungeon crawlers, I like the minis.
So the big question is “How should I feel about Mythic Games?”
Also, I feel that the Darkest Dungeon vibe is already prevalent in Kingdom Death Monster.
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