Face Hell In Monolith’s Claustrophobia 1643 On November 6th!
November 5, 2018 by brennon
The folks at Monolith are gearing up to launch their latest Kickstarter on November 6th (3:00 pm EST 9:00 pm GMT+1). This will be a redux of the classic two-player survival game, Claustrophobia. We had another chat with the folks at Monolith about Claustrophobia 1643 and how they are taking a new approach to the Kickstarter platform.
With Claustrophobia 1643, Monolith has reimagined the original game, giving it their own polish. Being miniatures enthusiasts who attract miniatures enthusiasts, they opted to provide high-quality, non-painted miniatures this time. Within this giant box, you will find forty-eight game tiles, loads of components, and a heap of new miniatures representing the infernal hordes of Hell as well as the holy warriors and convicts who fight them.
To be exact, backers will receive...
- 13x Demons
- 11x Troglodytes
- 2x Tough Troglodytes
- 2x Unique Hellhounds
- 7x Humans
That’s thirty-five miniatures, twenty-four of which are unique sculpts. Players of the original game may remember using one demon to represent many different demons, but that is no longer the case. Even each hellhound is unique.
Have a look at the unboxing video here for a peek at what's inside...
What else is new? The artwork, miniatures, and ergonomics have all been updated, but that’s not all. This version of the game also comes packed with the first expansion, “De Profundis”. In terms of gameplay, this version will hew very close to the original, though, Monolith has made a few refinements that allow greater control and ease of play.
In the first version, allocating certain dice results meant the Redeemer could trigger gifts. Now, this game mechanic is shared by all the characters, so the Human player can draw cards with a specific dice value. These cards can change the dice result or trigger effects, just like the demon cards. Additionally, the Infernal player’s Board of Destiny has been streamlined and made clearer, and both players have their own dice! For a peek into how the game plays, have a look at our previous article HERE.
And what about the Kickstarter itself? This campaign will be quite different than others. After much discussion within the team, market study, backer feedback and consultation with Kickstarter, Monolith has decided on a paradigm shift this time.
They have already begun producing a run of 10,000 copies of the game – 4,800 for North America, 4,800 for Europe, 200 for Asia, and 200 for Oceania. Pre-producing the game allows them to quickly get it out to backers in an unprecedented short turnaround of approximately 8 weeks. This rationale has been explained, at length, in this article HERE.
Monolith wants to be up-front and absolutely clear with their fans and supporters. These quantities are strictly limited for this campaign! They’re even including a numbered, limited edition art print in each box. So, if you know you want this game, they urge you to pledge when it launches November 6th (3:00 pm EST 9:00 pm GMT+1). The team do hope to produce an additional campaign, offering more content later, but that is dependent on the success of this Kickstarter.
Of course, with this model, they won’t offer stretch goals or add-ons because everything will already be in production. Backers also won’t have to fill out a pledge manager, as shipping will be charged when you pledge. Sounds simple, yes?
The price will be $79, which is approximately half the cost of a comparable game at retail. Backers will be spared the cost of retail markup or overhead, so this should be a great value.
Well, there you have it.
If you’re looking for a hellish two-player asymmetrical survival game, sounds like Monolith will have what you crave on November 6th (3:00 pm EST 9:00 pm GMT+1).
Are you going to be backing this campaign?
"This version of the game also comes packed with the first expansion, “De Profundis”..."
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"These quantities are strictly limited for this campaign!"
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Interesting to see if this breaks the KS website. While it is 10K, it is 4800 per certain regions which will make it a fight between US and CA backers in North America. Interesting to see what they will do if a particular region maxes out.
Off to the races, Europe has claimed 50% of the packages allocated
I was mildly interested, but not anymore, not now I have seen the unboxing.
It looks like a two player variant on Conan and the light grey plastic does not hold detail very well in some cases, based on the ones seen above.
Got plenty of two player skirmish games and plenty of stuff to paint.
Research on BoardGameGeek. Claustrophobia was published *years* before Conan, and, afaik, has an entirely different dice mechanic. The Conan miniatures had good detail, although if you’re looking for HIP, metal or resin, this won’t be it.
Is there going to be a max number of pledges? i.e. can someone order say 20 copies? because if that’s so I can see all hell breaking loose when people who want to back can’t because all the copies are accounted for by scalpers.
I’ve backed everything Monolith to date and I really like the look of this, one thing that might put me off is if the shipping charges are horrendous. It’s okay it being $79 but if the shipping is $30-40 it’s just not worth it.
I believe that they are limiting it to just one copy per person
Yes they did and I’m glad they did. I’ve backed this myself as I quite like the theme anything gothic horror ala Arkham Horror usually does it for me and the postage to the UK was $22 which is acceptable.
I’ve backed more projects this year than the last two years combined. Along with late pledges I think I’m up to about thirteen pledges. One thing I have noticed is companies leaving their late pledge window open for months after the original Kickstarter making the whole 20-30 day campaigns almost redundant now.
A great sounding game with some fabulous looking figures would love to see a gaming video.
This looks interesting. Especially for fun gaming nights at home.
Im interested to see if this blatant attempt of scarcity marketing works Im not sure whether the board game communities love affair with Kickstarter is declining Looking at recent blockbusters they havnt reaching anywhere near the levels of 12 months ago Last year and up to Batman this year amounts of 2M plus were being broken regularly I have backed 102 kickstarters but rarely back one now unless it is a better version of a game I love or something truly original not available in stores Games have been poor, very late, no rule sets, postage of $34 from France… Read more »
Gloomhaven had the margin on its price to heavily subsidise shipping costs.
There’s like four sf KS happening within two months: Project Elite, Deep Madness, Reichbusters, Omega somethingorother, plus Sword and Sorceries. When Batman was KS’ed, I think it and Nexus (?) were the only KS, and IT’S THE BATMAN. 😀 I don’t see a scarcity value, as Monolith supposedly figures they will have another KS if this one sells well. “If the game is a success (the 10k boxes sold), they will be able to run a second kickstarter, and this time : the first 4 cost line disappear. … Mythic Battle : the second print run with $1,1M was way… Read more »
interesting that they made one copy per backer… that will piss off those that buy several to sell the ks exclusives on ebay. And it’s a nail in the coffin of high street stores… a nail put in by a nail gun… It will affect online stores too, as they usually offer discounts and free postage. Monolith is basically saying… we’re making all the money and cutting out everyone else… I know it will make them a fortune as usual, but I think this sets a bad precedent for ks… as other companies will think… I’ll do that too. Kickstarter… Read more »
They’re not selling it at much greater a margin than they would get than if they sold it into retail distribution. What they are doing is saying that instead of you paying $160 for this game because of the retailer and distributor mark-up (which is what it would cost), we will sell it direct to you for $80. Both retail and KS have been growing side-by-side with different types of products doing well in different channels. This is a product designed to do well in the KS channel.
I certainly wouldn’t pay $160 for that! But I won’t pay $80 either.
The price of games in general is creeping higher because of the obsession with plastic miniatures. Not every game needs minis.
Ironic that you say this with Claustrophobia, a boardgame that has the fewest mini’s compared to other boardgame KS during October and November. I’ll post again the link to an interview that says that it’s cardboard which costs more than the miniatures. Victory Point Games also said that standees cost as much as the miniatures. While miniatures have a greater *perceived value* than standees, once the molds are paid for, the cost of the plastic is negligible. You don’t even see them factored in this production costs interview.
https://www.reddit.com/r/boardgames/comments/9g0075/claustrophobia_the_cardboard_costs_more_than_the/
Not keen on the tiles for this either, they seem rather bland in the unboxing.
It just looks like another two player skirmish game, but with tile instead of a battle mat. Might be more too it, but as I’m not interested in backing and have plenty of two player skirmish games with what I consider more interesting settings.