Glass Cannon Unplugged Announce Dying Light Board Game
February 24, 2022 by fcostin
There has been a ton of hype surrounding the release of Dying Light 2 to PC and consoles everywhere. As video gamers are currently is free-running and weapon crafting their way safely through a zombie outbreak. The infection has spread, with Techland and Glass Cannon Unplugged teaming up to bring Dying Light to the tabletop with an epic scale board game.
Dying Light: The Board Game Announcement // Glass Cannon Unplugged
Although there is not much news surrounding the upcoming title, the exciting collaboration between video game publisher Techland and Frostpunk publisher Glass Cannon Unplugged certainly brings intrigue. I wonder whether this will simply be a mirrored experience of the video game title, or a new experience altogether in the Dying Light universe. Time will tell!
Dying Light The Board Game // Techland & Glass Cannon Unplugged
The first video game, Dying Light has been one of the favourite cooperative video games. As my teammates always wanted me to go outside when it is dark and the volatiles lurk, and I was too scared so would grapple across street lights to avoid conflict. The joke was on them, it was double XP at night, and I was earning all of that agility.
The video game is heavily focused on parkour and crafting within a zombie outbreak, which makes me wonder how this particular feature might translate over.
What would you like to see from the Dying Light board game?
" A mirrored experience of the video game? Or a new experience altogether?"
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I just want a better more tactical campaign-driven game than Zombiecide.
I agree! I bought into Zombicide Second Edition when it came out last year. Although it had improved, anything that has the word “Zombicide” put on it puts me off. It’s just spread out a lot further than it needs to be in my opinion – not really adding much to the game.
Walking Dead: All Out War from Mantic has a campaign system that is pretty good. I would recommend checking it out. They are going to discontinue the game this year, so now’s a great time to scoop up all the minis at discount.
But I hear you. I feel like the one thing all zombie fans that are into miniatures have always wanted is a well-designed campaign system and it feels like no one has really capitalized on it.
Ooh somebody trying to take a bite out of the walking dead fan players.
The things that made this game different are exactly the kind of things that don’t translate into boardgames.
They’d have to do something interesting with the day/night cycle.
Yep, I agree! I loved Dying Light. As much as I enjoyed solo – coop added a completely different experience. Alike Dead Island 1 & 2. That is why I have intrigue in the board game: a chance for a strong cooperative experience in a familiar atmosphere. What I feel is going to be missing is the anticipation and tension that are in those games. Crafting can be replicated but even sometimes, it’s nice to just run through a horde of weak enemies with a machete. Because it is the fun of Dying Light when you have decent weapons! Considering… Read more »
Dead Island 2 hasn’t happened yet. There was the Riptide expansion …
I hope it’s something like ‘the walking dead’ so you can also play PvP while using the hordes as a weapon …
I’d argue that crafting would destract too much from the game, because I want to smack zombies with a baseball bat and not collect resources so I might kill a zombie.
OTOH … the ‘daylight’ cycle for gathering resources and a ‘night’ for killing zombies.