Fantasy Flight Announces New Star Wars Rebellion Board Game!
November 4, 2015 by deltagamegirl22
Fantasy Flight Games is doing their best to "Stay on Target" (see what I did there?) as they have announced their next piece of Star Wars perfection, Star Wars Rebellion, a two to four player board game of epic conflict between the Galactic Empire and Rebel Alliance!
Knowing the prior calibre of Star Wars games from Fantasy Flight, fans, gamers and collectors alike will be all over this when it hits the shelves in first quarter of 2016 (myself included!).
Rebellion packs an astonishing amount of the classic Star Wars trilogy into a relatively compact ruleset. Each game round encompasses just three phases, yet as you play through those phases, you'll encounter massive fleet battles, desperate attempts at espionage, Jedi training, political maneuverings, and even the possibility to lure important Rebel heroes to the dark side of the Force.
Perhaps most interestingly, is the wonderfully, assymetrical game play that should be expected out of this box. We all know that the forces from Star Wars couldn't be farther apart, it should stand to reason that their play style demonstrate this.
As the Imperial player, you can command legions of Stormtroopers, swarms of TIEs, Star Destroyers, and even the Death Star. You rule the galaxy by fear, relying on the power of your massive military to enforce your will.
To win the game, you need to snuff out the budding Rebel Alliance by finding its base and obliterating it. Along the way, you can subjugate worlds or even destroy them.
As the Rebel player, you can command dozens of troopers, T-47 airspeeders, Corellian corvettes, and fighter squadrons. However, these forces are no match for the Imperial military. In terms of raw strength, you'll find yourself clearly overmatched from the very outset, so you'll need to rally the planets to join your cause and execute targeted military strikes to sabotage Imperial build yards and steal valuable intelligence.
To win the Galactic Civil War, you'll need to sway the galaxy's citizens to your cause. If you survive long enough and strengthen your reputation, you inspire the galaxy to a full-scale revolt, and you win.
Rebellion is played over two game boards that you place next to each other to form one play surface with thirty-two systems divided into eight regions. In your games, you will battle over these systems with capital ships, starfighters, troops, speeders, and walkers. You will attempt to win their people to your cause, and if you do, they will share their resources, allowing you to recruit more troops and build more vehicles and starships.
This all sounds AMAZING, but let's talk about what's in the box? Rebellion will feature more than 150 plastic miniatures and two game boards that account for thirty-two of the Star Wars galaxy's most notable systems. That's a whole lot of Star Wars goodness!
"The more you tighten your grasp, Tarkin, the more star systems will slip through your fingers."
Leia Organa
Will you be taking on the galaxy as the Imperials or Rebel Alliance?
"To win the Galactic Civil War, you'll need to sway the galaxy's citizens to your cause. If you survive long enough and strengthen your reputation, you inspire the galaxy to a full-scale revolt, and you win..."
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I’m no fan of the IP, but I’m a sucker for a big box FFG game and that looks ace.
Really, really excited for this game. X-wing and Armada didn’t ” take off ” at my club, so this might be a way to get more Star Wars into the club. The mini’s look great, as does the board and I look forward to bringing down the evil empire soon.
/need
Well, that’s a chunk of change gone in the new year then….
Oh my. This looks very interesting…
Somehow I think the models aren’t all up to scale with each other…
XD have you noticed that Grand Moff tarkin mini is too flat, and bigger than a star destroyer? but you have to agree that it is really nice as it comes prepainted! 😉
Looks good, but i still haven’t bought Imperial Assault.
Same!
Absolutely most have 🙂
First thing I thought of when I read the name was the old PC game Star Wars Rebellion (Supremacy in the UK apparently) from 1998.
I played that a lot as a kid.
Now that would make for a gun tabletop game.
Loved that game, still waiting for another decent Star Wars RTS.
I think it is a good idea to give that name (rebellion, yes, it suggest me the videogame too). Anyway, after having seen the game mechanics in FFG webpage, I think that the game has very similar mechanics to star Wars: Empire at war. So far similarities I have found:
1- Characters needed to make missions
2- A resource system with production queues (as any rts)
3- Combat in space, then in the surface of the planet
4- Death Star: destroying planets.
5- Sabotage missions
.
.
I think it looks really gorgeous!!!!
looks like a good fun game.
This looks like it could be a fun game. Lots of great game tokens and a very bright and colourful board that makes you feel like a strategist, moving resources about to accomplish your goal. I’m totally in on this.
How does this game have the same molds for minis that micromachines used 20 years ago,and then were reused for WoTC space battle game? Is everyone liscensing those molds? Or does lucasfilm give them out to their partners for free? Its weird to use them since they are a wonky inconsistent scale. But I guess it saves a lot of time a d money?
If you’re mixing star destroyers and ground forces in the same game would you want them to be in scale? You’d either need a gigantic board or a magnifying glass to see the troops. They’re just gaming pieces to represent the size of a force in a given area of the board.
Perhaps I am mistaken, but most of new FFG games have their own molds and the minis look really interesting, some of them with a realistic aproach (imperial assault, X-Wing) others not so much (armada). Of course the scale issue is only important if you are playing a realistic miniatures game, the ones that we are used to think that the table should look as a diorama. That is not the case. I think your comment is like complaining that your copy of monopoly is weird as the houses have not doors nor windows, or that it is unrealistic that… Read more »
I wonder if we’re ever going to see a proper Star Wars miniature game?
There was a wonderful one, and I really played a lot. It was Star Wars Miniatures Battles (1989, West End Games) https://boardgamegeek.com/boardgame/7420/star-wars-miniatures-battles It was a very realistic system of squad combat, with simple but deep rules, and with full compatibility with the RPG, so you could use minis and stats from the role playing books and companions, so you could even have Force users or field Han Solo or Chewbacca (of course the models existed also!). It even had an expansion that allowed you to play with vehicles (AT-AT, AT-ST, Speeders, etc) and it was really amazing. The game even… Read more »