Expressing Emotions In Holding On With Hub Games
October 22, 2018 by ludicryan
After a quite emotional Let's Play of Holding On: The Troubled Life of Billy Kerr, Ryan and Cass sit down with Rory and Michael from Hub Games to talk about how they made something so important in board games.
Rory and Michael take us through how they started in board games then talked us through the creative process from ideas and prototypes to the finished product. Importantly for Cass and Ryan was the connection to home.
Northern Ireland looms large in the background of Holding On influencing events and the team discuss the emotional resonance of that design choice and what it means to them.
What stories, characters and locations would you like to see in Holding On?
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Först! Nice video for lunch break.
a great video guys.
Fascinating video about the development of Holding On – that the HUB team worked through almost 50 ideas and iterations, having moved away from the initial “dementia” starting concept. Also very interesting to learn that the demo games experiences in the US, England and Northern Ireland often highlighted different approaches and priorities concerning healthcare, as well as cultural attitudes towards illness, death and bereavement. I hope Rory and Michael give an update about how HOLDING ON demos at Essen Spiel this weekend. However, with Billy Kerr’s life being so influenced – so it would seem – specifically by The Troubles… Read more »