Unleashing Wrath Of Kings XLBS: Holding Your Own With A Small Elite Force
March 30, 2017 by dignity
For some website features, you will need a FREE account and for some others, you will need to join the Cult of Games.
Or if you have already joined the Cult of Games Log in now
What difference will having a FREE account make?
Setting up a Free account with OnTableTop unlocks a load of additional features and content (see below). You can then get involved with our Tabletop Gaming community, we are very helpful and keen to hear what you have to say. So Join Us Now!
Free Account Includes
- Creating your own project blogs.
- Rating and reviewing games using our innovative system.
- Commenting and ability to upvote.
- Posting in the forums.
- Unlocking of Achivments and collectin hobby xp
- Ability to add places like clubs and stores to our gaming database.
- Follow games, recommend games, use wishlist and mark what games you own.
- You will be able to add friends to your account.
What's the Cult of Games?
Once you have made a free account you can support the community by joing the Cult of Games. Joining the Cult allows you to use even more parts of the site and access to extra content. Check out some of the extra features below.
Cult of Games Membership Includes
- Reduced ads, for a better browsing experience (feature can be turned on or off in your profile).
- Access to The Cult of Games XLBS Sunday Show.
- Extra hobby videos about painting, terrain building etc.
- Exclusive interviews with the best game designers etc.
- Behind the scenes studio VLogs.
- Access to our live stream archives.
- Early access to our event tickets.
- Access to the CoG Greenroom.
- Access to the CoG Chamber of Commerce.
- Access the CoG Bazarr Trading Forum.
- Create and Edit Records for Games, Companies and Professionals.
Supported by (Turn Off)
Supported by (Turn Off)
Supported by (Turn Off)
I love how this is such a friendly play, and learn such much about good tactics. Thanks.
Just for clarity you normally would play out the turn, as if either player can drop into the negative morale the lowest morale loses. If the game turn ends and you are both at 0 morale it is a tie, but you do get to finish the round at least.
@modock99 – you do but then that brings in activation tactics trying to end the turn as fast as you can 🙂
it also does not stop at 0 – I have won a game where I was at 0 early in the turn but ended up -1 to -2
In the first combat I think the 4 was a block and as the target Peligarth was in base contact with another Peligarth the strike can be negated by the block.
My understanding on combined activations is that all those activating must do either move-action or action-move but that the action can be different for each of them.
Love seeing these very friendly tactics videos and this is one game system that I am very interested in getting into.
I’m chuffed to see this series start! Though I have the rules, I’ve yet to finish assembling my armies and have a game