What Deserves a Game?
July 7, 2013 by dracs
It has been said that you can make a story about pretty much anything and the same thing goes for tabletop games. We have seen games based around everything from building to ordering drinks from a bar. But recently I got thinking what things really deserve to have their own tabletop game?
Whether it be a board game, miniatures game or even an RPG, there are many things which remain unrepresented. So here is a quick list of various licenses and ideas which I think really deserve to be made into games.
- The League of Extraordinary Gentlemen
If you have not read Allan Moore's great comic The League of Extroardinary Gentlemen rectify that now. In this comic Moore draws together characters from classic literature, such as Mina Harker from Dracula and Griffin from The Invisible Man, essentially making a Victorian era super hero team.
This would be the perfect setting for a character driven skirmish game, sort of like Pulp City meets Empire of the Dead. In the comics Moore established a world full of other literary characters outside of the main group, with references to other famous figures and events cropping up throughout the series. Since most of these characters would now be in the public domain this would let miniatures companies produce figures for all manner of characters from Victorian literature, allowing players to put together their ideal teams. There could even be an expansion based around Anno Dracula, a book series which also uses established literary characters in an alternate world where Dracula has taken over England.
The problem is that there are already a number of Victorian romance style skirmish games and one more might be a bit unnecessary. Still, if anything could stand out from the crowd it would be The League of Extraordinary Gentlemen.
- Redwall
I have said it before in my articles, the Redwall series by Brian Jacques would be perfect for a miniatures game. Redwall focuses primarily around the peace loving occupants of Redwall Abbey, a community of anthropomorphic woodland animals including mice, squirrels, otters, badgers, hares etc. Due to the apparent wealth of the Abbey it has often faced invasion and siege from rampaging armies of vermin. They are stories of heroism and villainy and went a long way to establishing my love of fantasy at an early age.
This series is very well suited to large scale wargames. Jacques has created a vast woodland world populated with all manner of creatures to make up different factions. You have the badgers and hares making up the forces of Salamandastron, led by the mighty badger lords, along side the mixed forces of Redwall led by the Warrior of Redwall, the spiritual descendant of the Abbey's founder Martin the Warrior.
Then we get the villains, the loathsome rats of Cluny the Scourge, the vicious force of monitor lizards led by the pine martin Ublaz Mad Eyes, or the pirate crew of the stoat Vilu Daskar. With such paragons of good and evil to draw upon, a Redwall miniatures game could make for some great tabletop warfare.
- The Age of Exploration
Now this is more of a time period and concept than the previous two, but I chose it because many of the ideas and literature attached to it is so brilliantly barmy by today's standards. From The Travels of Marco Polo to The Narrative of Arthur Gordon Pym by Edgar Allen Poe, right up to the latter part of the early part of the 20th century we find tales of men travelling to fantastical lands populated by bizarre entities. Many of these, such as Gulliver's Travels, were reportedly believed by the reading populace of their time.
We have already seen the idea of invaders conquering a bizarre new land played on the tabletop in Hell Dorado, so it is easy enough to imagine games set in places like the Antarctic tropics discovered by Arthur Gordon Pym. Factions could be split between the natives of these places and the various invaders. If the players don't care much about time periods they could have factions led by a variety of different explorers both real life and fictional. I can imagine Lemuel Gulliver leading a force using the bestial Yahoos or giant Brodignagians he has met in his journeys.
- Hellsing
Words cannot express how much I love this anime. This is what vampires should be like people, Twilight fans take note.
For those of you who don't know, Hellsing is set in 21st century England and centres around The Royal Order of Protestant Knights, also known as the Hellsing Organisation. They are tasked with protecting Great Britain from vampires and other such creatures of the night and to do this it employs the most powerful vampire of all known as Alucard.
With a premise that bad ass I think it is safe to say that an RPG would be a fun way to experience the setting, letting players take on the role of Hellsing agents or even members of the Catholic church's own monster hunters the Iscariot Organisation.
The setting might also lend itself to tabletop skirmish games, with factions like Hellsing, Iscariot and the vampire Nazis of Millenium (yes vampire Nazis) competing for control. Each group has powerful characters present in the anime, meaning you can field some cool hero options alongside the fodder of the basic soldiers, since any normal troops in Hellsing just exist to be sliced through in seconds.
- Magic the Gathering
For this slot I had initially thought to put Hitchiker's Guide to the Galaxy as I though Douglas Adams' bizarre universe would make a great RPG setting. But it turns out that might already exist. OK, how about Buffy the Vampire Slayer? It has a well established world, filled with great characters, secretive organisations, tons of monsters and... wait there's already a RPG of that too? Damn it.
Well how about Magic the Gathering? Wait, hear me out.
The card game Magic the Gathering has a rich background revolving around the concept of Planeswalkers, dimension striding beings of magical power who can summon creatures from the various places they have visited. This could easily lend itself to a miniatures game.
A game could follow the forms of smaller Malifaux or Warmachine battles, which have factions built around a particularly warcaster or master. In the same way Magic the Gathering factions could be built around planeswalkers. The planeswalker you choose to lead your force will then shape which creatures you can bring to the field, with other units either being purchased beforehand or summoned during the game. Just something to think about Wizards of the Coast.
- Jonathan Strange and Mr. Norrell
If you have not read this book yet I sincerely suggest you do. Jonathan Strange and Mr Norrell is, in my opinion, one of the greatest works of fantasy to have appeared in the 21st century.
The book is set in an alternate, but very recognisable, version of England in the 19th century. In this world magic is real and has played a significant part in shaping England's history. However, it has waned in the past few centuries to the extent that no one has actually performed magic for hundreds of years. The result is that England during the 1800's is very recognisable, but its history is not.
The plot revolves around the characters of Jonathan Strange and Mr Norrell, the first two magicians to have appeared in England since magic first vanished. Although the novel primarily focuses upon their conflicting characters it is interesting to watch how their appearance affects familiar events. The Battle of Waterloo, for example, is won through the assistance of Strange's magic on the battlefield.
I had at first considered that the book might prove the basis for a game of fantasy Napoleonic warfare. However, the book makes a point in showing how France lacks magicians of its own to combat the English, so this would be rather one sided.
A role playing game, on the other hand, would be perfectly suited to this setting. Players might take on the role of magicians, be they followers of either the Strange or Norrell forms of practice, or even the role of fairies, such as the Gentleman with the Thistle Down Hair who serves as the story's primary antagonist. Each of these three character forms are completely contradictory in nature, making for some great character interaction.. Throw them into the politics and changing landscape of early 19th century England and you could have a very interesting game.
“Can a magician kill a man by magic?” Lord Wellington asked Strange. Strange frowned. He seemed to dislike the question. “I suppose a magician might,” he admitted, “but a gentleman never would.” - Jonathan Strange and Mr Norrell by Susanna Clarke
Well there's six ideas for future games. Not all of them would be perfectly suited to gaming of course, but then I wrote this more as a bit of fun than a serious statement that these need games.
Are there any other licenses or ideas which you think would make good games? Be sure to drop it into a comment below.
I guess Mouse Guard is fairly similar to the Brian Jacques novels, and that game has earned a lot of praise. The mass effect universe has a lot of scope for table top skirmish games and rpgs, plenty of factions and races to pick from. I always thought star wars deserved a proper wargame as well, although I dread to think how much it would cost to buy an AT-AT. The other obvious setting for a wargame right now is Game of Thrones, it already has an rpg, a card game and various other bits and bobs, but with all… Read more »
I think it may have been tried already but a board game about politics might be interesting. Backstabbing double dealing etc possibly based around a House of Cards type universe. Redwall would be my pick of your options listed.
The Herbs
Can Parsley, Dill and co survive against pests, diseases, increasing rainfall, encroaching weeds and finally defeat the evil Japanese Knotweed?
And you get to sing cool songs while the characters take their actions.
I’m a rather fat feathery owl called Sage.
My feathers are ruffled I’m all in a rage
Fighting against Rust he rolled a critical hit.
Now I’m out of my tree and deep in the ****
I gotta say that The Malazan Book of the Fallen by Steven Erikson NEEDS a game. Rich background and just freak’n awesome.
Thats easy 🙂 a Planetside wargame for sure!
Honestly – I think there are far too many skirmish games out right now (lookin’ at you kickstarter). The ones that stand out, and are the most attractive, to me are HoMachine, Infinity, Mercs, dreadball & deadzone. I honestly can say that the others only stand out with fluff. I love Godslayers mythos, it’s some of the best I’ve read in a long time, but ultimately it’s just another freakin’ skirmish game (saying that I’ll probably throw some more cash at it). I think we need some more variety of game mechanics – not just the same rules dressed up… Read more »
How about 2000AD’s The Ten Seconders?
http://en.wikipedia.org/wiki/The_Ten-Seconders
I keep hoping that Goodman games will bring out Dragonmech Battles that they were working on a while ago. I like the setting from the rpg and think that the Mechdoms, Rust Riders and Chemak and Various Tribes would make interesting factions to play. Not to mention the Monsters that have fallen from the moon following there gods.
Personally I quite like the idea of the Irontooth Clans Mechdom that believe that metal traps the soul so mostly use wood except when purposely binding a soul into a training mech.
Never going to happen but I would throw my money ona game based on Giant Robo: The Day the Earth Stood Still.
The Empire of the dead Kickstarter covered all the League of Extraordinary Gentlemen. I’ve got my invisible man coming (not sure how that will turn out!), but there are all of them in there. They even have a complete faction of Nemo and his crew.
Frank Herberts Dune would make a great campaign game
Video games to tabletop I’d fancy Time splitters and Fallout
http://boardgamegeek.com/thread/65775/fallout-warfare-officially-free
I’ll start with the obvious one, Game of Thrones. Pitched and marketed correctly it could easily overtake WFB as the pre-eminent mass battle fantasy game.
The Marvel & DC superhero universes are another obvious one, albeit we’re already seeing a video game and movie inspired Batman game.
I’m not sure if anyone outside of me would buy it but a skirmish game based on Asterix would get my cash.
Another couple that would likely appeal only to me are Doom Patrol and The Invisibles, if only because at any given time nobody would know what the rules are or exactly what’s going on.
I think you’ll find that the Pym expedition is referenced in the Call fo Cthulhu campaign “Mountains fo Madness”, and that it’s quite possible to play D&D (or Pathfinder, mind you) in the universes described in MTG…
Indeed, most of the monsters are the same.
My best friend is actually working on a Ravnica setting !
Ever since Wizards bought out TSR the fluff for Magic and D&D have been more and more similar. At one point, they were officially trying to blend the two into one universe (never happened because fan reaction on both sides was loud and angry). But the “background” of Magic is exactly the kind of the thing that basically makes up every home-made D&D campaign ever. I can’t see it ever being a skirmish game though. Which Magic setting would you pick for the skirmish game? There are lots, many with very different feels, and most of them are just loosely… Read more »
I’d like to see some tabletop games based on the spawn comic book series, possibly gears of war, even the terminator movies.
Gears of War has a cooperative board game. Fantasy Flight publishes it.
This is probably too mainstream, but Stargate seems like it could make a skirmish level tabletop game. Tons of factions/units and back story already and with the gates, go can go anywhere to any time period practically. Along that same line, Ghost in the Shell. Although it’d probably work the same as Infinity, I think it might have an edge to it. That having been said, at lest we have Infinity, probably as close as it’ll get.
I could see Stargate as a cooperative game.
Think that would be rather cool
I think Phoenix Miniatures did some stargate minis, but either they’re out of business or my google-fu is weakening in this heat.
What about a Gundam game, and with that not just based around the big mechs but also with you having control over a big ship. I think it would be awesome to play missions based on the 1 year war or mission Stardust. Maybe all the way to Chars counter attack (or even beyond)
It’s not Redwall, but check out Mice and Mystics, a great story-orientated cooperative miniature’s game: http://www.plaidhatgames.com/games/mice-and-mystics
It’s first expansion should be out around GenCon time.
Brian Jacques fans might also want to try these ‘Mouslings’ miniatures from Reaper Miniatures. They look great .. they have a laura kraft mouse, and Zombie mice with Chainsaws. Now that’s a piece o’ cheese worthing biting into ;D
http://www.reapermini.com/miniatures/mouslings
Redwall would make a FANTASTIC miniatures game! Epic siege battles at Redwall abbey or ship to ship skirmishes on the high seas. The different animal species already lend themselves well to traditional RPG archetypes. guosim shrews = close quarters beserkers, otters and squirrels = archers, sligers, ranged, badgers = t3h shit!
Simplicity is the key. As said there are any number of interesting themed wargames and fantastic miniatures out there; the problem is the game mechanics. Fantastic, intricately detailed looking models are great, but most of mine sit in the drawer while the easy to paint ones roam the tabletop. Love the Infinity and Heavy Gear games but the rule-sets don’t get a look in with my mates playing 40K despite their appreciation for the concepts and styling. GW hit on simplicity combined with enough depth in the fluff that it makes their games systems a plain winner. This could be… Read more »
I agree with the redwall series but worry it’s a bit childish and doesn’t have the emotional depth to carry the interest of more mature gamers. The malazan book of the fallen however has the potential to be a grim dark WFB on an epic scale and would get my vote for mass battles with amazing miniatures.
I would love to see an RPG based on a special circumstances unit in the culture universe of Iain M Banks. You could be changing the course of primitive planets one minute and chasing rogue agents through a giant ship the next.
and Space Orks are mature? 😛
That is actually where the theme could have an advantage. Many gamers now have young families, so potentially a good way to get the kids involved + the nostalgia kick of revisiting Redwall stories.
One’s perspective shifts when you have kids. Now you’re gonna tell me you have the third grandbabby on the way now I said that ain’t ya?! lol
I really like the look of Mice and Mystics tbh. Such games are not mutually exclusive of those seemingly aimed at older markets.
A space game using Culture ships would be (could be anyway) awesome. Even just naming them would be fun 🙂
RIP Iain Banks, one of my favourite authors.
I would love a mtg miniatures game as long as the sculpts and prepaints were top quality (let’s face it, wotc would make the minis prepainted.)
The idea of a Hellsing game is also very exciting but it would be difficult to portray the powers of some of the characters accurately in-game.
There already are a few anthropomorphic animal games out there like the Mice and Mystics board game and Brushfire miniatures game.
I for one want to see a co-op “dungeon-crawl” game based on Super Mario Brothers where players jump, stomp, and fling fireballs through levels crawling with goomas and koopas.
The Moreau series universe, http://en.wikipedia.org/wiki/Moreau_Series, is begging for a squad based skirmished game. Gritty cyberpunk, genetically uplifted critters, whats not to love?
Game of Thrones Wargame! Hellsing would also be awesome though 😛
The original Game of Thrones 😉 — The Chronicles of Amber by Roger Zelazny. Epic fantasy with the ability to introduce any classical or invented race of beings. All brought to battle to win the throne of Amber for their political faction.
Please forgive me if any of these are actually already games!
Starship Troopers (book/film or something inbetween)
The Matrix
The Elder Scrolls computer games (Morrowind, Oblivion, Skyrim etc). Loads of backstory material already established and available here.
Wheel of Time
The Hyperion Cantos (great series of sci-fi books by Dan Simmons) This could be space battles or even land battles between the Hegemony / Pax and the Ousters / Cybrids etc
I’m sure there are loads more, lots of classi sci-fi like Assimov and Arthur C Clarke which could have potential.