NEW Necron Codex: First Look!!!
November 7, 2011 by warzan
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Warren and Darrell give their initial opinions of the brand new Necron Codex and give us an overview of just what's changed and if those changes are for the better or worse.
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really guys, only on beasts
I still can’t believe that the necron codex mentions the megalith in the battle of Uttu prime
COPYRIGHT THE MEGALITH TO STOP GW USING YOUR IDEA!!!!
Nice, brutally honest review as always guys! 🙂
Shame to see that GW are clearly down on funds, as they still recycle the same old artwork, and can’t manage to release colour books, unlike the companies with buckets of money (Privateer Press, Corvus Belli, Wyrd)
P.S. Sarcasm intended.
At last the monalith has been nerfed!
One thing is that there is some necrons that are controlled by a computer, so you can say your necrons are from that part, they are the normal silent warriors.
The death ray states “Every unit (friendly or enemy) underneath the line suffers a number of hits equal to the number of models in the unit UNDERNEATH THE LINE.” So a unit of thirty boys that has one boy under the line suffers 1 hit not thirty. The death ray is good, but not as good as you say in the vid.
ok technicality time. it doesn’t state how WIDE the line is. so a 12 foot line between the 2 points and that’ll be a lot of dead orks. ok i’m ready for people to have a go at me now 🙂
You obviously have a very poor understanding of geometry… a line has only one dimension, which is its length. A line, by definition, doesn’t have a width.
going by your logic then you wont be able to hit anything with this weapon because with no width means you wont be able to see the line in question.
I am not going by “my logic”. That’s how a line has been defined in euclidean space for the last 2500 years. When you draw a “line” you aren’t actually drawing a line so much as the closest possible visual representation that we can attribute to a line. You are right on one thing… an actual line cannot be seen. So you have you use your brain a little bit and visualize the points you are seeing that share strict incidence with their corresponding line points. The thinner the “line” is, the more accurate it is to an actual line.
or, lets say you use you tape measure to show the line, you could have a big heavy duty tape measure that is about 2″ or 3″ wide or a cheap xmas cracker one that is about 1cm wide. obviously with the bigger tape measure you will hit more men in each unit then the crap xmas cracker one.
I’ll get another look at the codex in the morning but even as you write it – I think we’re still right ;o)
Perhaps we need an FAQ already, despite the book being out for less than a week.
@warzan Oh man guys, you got the fluff from both books so horribly wrong. The Blood Angels comment made me cry a little, and then it just got worse. Why must you do this to me? What did I ever do to you?
Guys you need to sit down, calm a bit plug out internet connection.
Look at the codex again and forget about whole forum giberish talk. Clear up your mind.
You guys got accidentally biased,
New fluff is a way more interesting than the old one.
Btw Darrell in one sentence said that he hate fluff and then he said that he like old terminator fluff. Make up your mind.
Still love ya guys, but don’t be so negative and close minded.
In a nutshell Darrell hates all fluff, he couldn’t care less about this – because Necrons had basically no fluff, this suited his brain 😉 When you take his beloved mechanical killing machines (they do what he loves – looks shiny a kill stuff period) and give them something as shocking as a ‘personality’ – especially a pretty suspect one – my buddy Darrell is going to have a brain fart. Is it justified – we’ll thats down to each player to decide. To give this some perspective i was chatting with Darrell about his other love Space Wolves and… Read more »
This has already been errata’d specifically for the Spanish version of the codex. That one actually said that every model in the unit was hit, apparently. Now it does not (Necron FAQ on Spanish GW site).
‘…number of models (in the unit) underneath the line…’
‘…number of models underneath the line in each hit unit…’
‘…number of models in the UNIT UNDERNEATH THE LINE…’
This needs a FAQ – are units treated as Warpath blobs or Warmachine individuals?
Also, Necrons have buns of steel, so about that ‘battle brothers’ idea…perhaps the guys in red like a challenge? 😀
Apparently the death ray only affects the models in the unit “under the line” so with a squad of thirty orks with only one under the line, you’re only hitting the one under the line, not the thirty orks in the squad 😛
Darn it, ninja’d 😛
Also, the fluff isn’t as terrible as you make it out to be, relax! Do you guys just hate Mat Ward?
actually, I agree with the BOW boys. although I never played necrons, I did enjoy the nature of their old fluff. The fact is to any of the older players, the new fluff completely contradicts the old fluff. The necrons we once knew and feared are gone. And it’s not that they hate Mat Ward, nor is it that they are saying the new fluff is terrible. But what they are saying is that the new fluff was clearly written by someone who knew nothing about the army. And that’s just insulting from a system as well developed as 40K,… Read more »
That’s cool, and thanks, I suppose my comment was rather facetious. Personally I don’t really have a problem with the new fluff, as it gives the Necrons a bit of flavour that they lacked before (I remember feeling that the old codex was a bit spartan on details that made me *want* to play as Necrons…. but then again, that’s my opinion) Then again, isn’t there a tomb world that went mad and erased all the sentience of the Necrons in the new fluff? (And therefore making the Necrons from that Tomb World more like the ones from the old… Read more »
Worth a note with the Deathray, the weapon works where the models units take a number of hits equal to the number of models under the line, so unless the ork player has lined up 30 models, they’re not all taking hits (though theoretically, there could only be 18 hits on them because of the size of the bases and the max roll on 3D6 being 18″).
Also monolith can fire it’s gauss flux arcs at different targets, it’s in the rules for the weapon.rather than the vehicle.
+1
Is not so deadly… 🙁
from the codex “every uint (friendly or enemy) underneath the line suffers a number of hits equal to the number of models in the unit underneath the line.”
Nice introduction.
I’m sure the thought of Mephiston at the rear brings comfort to everyone.
Am I the only one who thought the Tarzan communication should be read by Leslie Phillips , thats how I imagine him speaking.
I’m interested in Necrons, the new models and the fact you can experiment with colous a bit more now attract me, I think you could make a very very nice looking army out of this range.
someone please drive a tank over matt ward…the guy cant write diddly squat.
deathmarks with squad of scarab
will cause chaos, Scarabs to remove
the armor save and deathmarks
to finish the enemy off.
Nice long epic discussion as always 😉
…and the Death Ray!!!
Man the necrons on the cover are rather dynamic compared to the old cover. I wonder now that the necron can talk what will they say?
I personaly think they should give up taking over the universe and aim on taking over the stage! Yes that’s right, a musical!!
“Why oh why do you run from me? Is it because my evil glare makes you pee? The truth is that I love you and give these flowers a token of my affection! Now stand still as I blast you with my guass rifle my looooove!!!!” Thank you, thank you.
Uh using Tesla for the new weapons is following the pattern of using Gauss.
http://en.wikipedia.org/wiki/Gauss
my reaction to seeing the fluff
http://www.youtuberepeat.com/watch/?v=ZtBnUo9D1h8
You guys hit the nail with your comments about the fluff. Great to see other people t liked the machines of doom, and don’t prefer the ‘Earl Grey tea for me please’-tomb king pussies in space… Conclusion: never say ‘They need more character’ to Matt Ward.
Seriously, you got it absolutely right
RP: ‘if the unit makes a fall back move remove any counters from it’ So if you make a necron unit fall back they don’t get reanimation protocols either. So getting necrons in assault is the best way to beat them perhaps. Also I don’t think they need to write in the rules that the monolith weapons cannot target different units since all vehicles normally go by that rule – it specifically stated in the last book that the monolith could do it, as does power of the machine spirit. The rules are good not too much cheese but I… Read more »
oh and thanks a lot for doing a necron week been looking forward to it!
Gw want’s codex that parents could understand -.-. That’s shitty and if they do it to Tyranids i would simple never buy or play anything gw except for Mordheim or the old untouched stuff ( and using mantic figs by the way, GO WARPATH! ).
Necrons use to hate so much life that they even kill bacteria!!! Pluto would have more life than any planet recently conquered by Necrons!! It was Necrons > Death !!!
Very Ingsoc things are going in GW -.-
I’m probably not alone in saying I wouldn’t quite mind it if Matt Ward wandered in to a dark, isolated forest and didn’t emerge for many decades. Not sure why he’s allowed to get within even 10 feet of a codex, but GW doesn’t really seem to care. I love a lot of the new models so much i’m really compelled to start collecting, but I wouldn’t collect unless I played… And the new codex gives me a headache. Great review guys!
I predicted the new fluff would upset the established players. GW once again rewrites established gaming fluff for 40k without paying any attention to the fanbase.
Expect the next codex to follow the trend.
I am worried that Black Templars are going to become the Salvation Army collecting charitable donations next.
Don’t say that man, they’ve got to do the dark angels as well 🙁
The new Necron fluff is the same as all fluff by Mathew Ward, CRAP.
I’m starting an cron army and you know what? they are gonna be as they should be, mindless killing machines that walk forward and beeps whenever someone shoots them.
Screw you Matt Ward.
Matt was actually considerate in this one. If you read the book, he mentions one tomb world which had all its inhabitants brains erased, so the computer of the tomb world took over all their bodies and uses them to fight for it, even fighting other Necrons. Normally, i dont like Wards fluff because the things he changes already have deep fluff that he violates, but in this case he took an army that didnt really have fluff per say and added some semi interesting stuff, while still preserving the old fluff for people who want to use it in… Read more »
What other codexes has Matt Ward touched in the past? Is it common for him to just rewrite the background fluff?
Blood angels who dance around the maypole with necrons, Grey knights – dreadknight looks like a babycarrier, and a special character who owns a penthouse in the warp.
it has been common for him to re-write the fluff in the past.
his written works thus far include…
-Army Book: Daemons of Chaos
-Warhammer 40,000 Rulebook, 5th Edition
-Codex: Space Marines
-Codex: Blood Angels
-Codex: Grey Knights
and more recently
-Codex: Necrons
That was awesome.
I really like the new kits from a hobbyist point, but parts of the fluff and some of the rules just sound awful. I dread to see what GW will do to the next Chaos marines book or my orks….
Could they possible make the next chaos book worse…. I hope not.
Guess I picked a good time to start playing warmahordes.