Team Yankee Leopard Week – What About The Nukes?
July 22, 2016 by dignity
Where are the Nukes? Well, we wanted to know too so we talked to Phil Yates about it within the world of Battlefront's Team Yankee?
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The guys talk through the nuclear option and how you could play out Nuclear/Biological/Chemical (NBC) or Electromagnetic Pulse (EMP) scenarios in your games of Team Yankee.
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Have you considered how you'd play a nuclear scenario?
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Take off, nuke them from orbit, it’s the only way
nukes seem a bit much perhaps. unless you were going for a post apocalyptic wasteland. which would be neat
Yes – one option would be post-nuclear where you have the troops fighting. Sculpt little gas masks and chemical/biological suits onto the troopers 🙂
Exterminatus – should never be an option, hard game resets are a bit too drastic for me, they can work in some games like Game of thrones LcG – but unless lke it’s been mentioned that it is used as a variable end game event, I don’t think it fits in this game.
Stuff n things, the Sangria kicked in halfway though the video.
This now makes me think along the lines of Bolt AckAckAckAction, and want to play against radwaste mutants!
In real life terms this would definitely been an option. Apparently the Bush administration commissioned a report into the use of small ‘tactical’ nukes to destroy Saddams Republican Guard. The result was 10-12 of them to destroy them, iirc (?!). So, I think that for a fully fledged Warsaw pact invasion, wmd would definitely have been on the table.
One of the joys of historical war gaming is the ‘what if?’ Scenario. For this kind of thing, if it can be introduced in an insightful and thoughtful manner, I say why not ?
NUUUKES!!!
As far as I know our German stuff was “protected” against EMP-effects. Which means if the EMP was not too close the equipment wouldn’t be harmed. But my Leopard was from an later period so it is possible there were some changes in that.
On the other hand… every little thing using electronics is effected by EMP. So the Soviets would have suffered as well.
But the NBC rules sound good. Might give them a try.
Biological agents such as nerve gas would have definitely been used, so rules for them is actually quite realistic.
Military electronics are hardened/protected to withstand EMP but they can be overwhelmed and this is where I am afraid some of your assumptions have gone out the window. Yes the fancy radios, radars and fire control computers are down. Guess what? There is a high probability that your main electrical harness in every vehicle was FUBARed at the same time so now every vehicle is immobilised and has no power, the engines will not tick over, the NBC sysytem will not function etc etc etc. The main guns are electrically fired so even manual laying of the turret is pointless.… Read more »
Mostly right but at least the Leopard 1 has a manual device to fire. It is a small manually generator. So you Can fire without electric energy. I think in other tanks are similar devices.
I suppose it will depend on the specifics of the tank. I remember reading abouta Centurion that was nuked as part of a test, and that one started up just fine afterwards.
I was wondering when Warren would make an appearance.
It’s been a good week to watch. Things got slightly enthusiastic with the EMP rules here considering that this was not a technology fielded separately from tactical nuclear devices as such at the time. Any EMP damage would go hand in hand for NBC effects at this tactical level. Even low yield tactical weapons with enhanced tradition effects, sometimes also referred to as Nuetron bombs, would still pack a considerable explosive punch and also cause as much damage to people as well as equipment through radiation. The idea of Enhanced Radiation Weapons was initially to cause causalities among troops rather… Read more »
I didn’t jump at Team Yankee straight away (being a WW2 enthusiast) but watching this week… Man… I feel I am really missing out. And with the possibilities of Nukes and EMP’s…. *Mind blown!* I think Team Yankee may soon become a project on my painting table in the (hopefully) near future.
Agree completely, these new releases (and some of the coverage and new ideas) have really added an extra dimension to the game.
Hopefully get to actually play a game at some point soon! 🙂
Jumping in to this game!
Bio-chem weapons are horrific enough, but DON’T NUKE PEOPLE.
Ahh. I commented before watching and had the idea that this would be a weapon to play in game. Playing though a wasteland is a different matter though, I like the idea of a cratered area on the edge or corner of the table to give the idea of driving through the aftermath. Maybe even get all the trees and tilt them away and blacken building sides.
what a great banner, need WMD’s!!!! and ladies protesting them 😉 😉
So Battlefront need to produce a group of CND protester minis and they can have rules where they assault any unit at random? 😀
No nukes is good news…
I must say this: I served with the italian army in 1990/1991 and we were massively trained for NBC scenarios because they were so likely to happen in a confrontation with the warsaw pact. Every time there was an exercise, soon everybody was wearing gas masks and occasionally your NBC suit too. Within 5 minutes you were drenched in sweat, short of breath and blinded. I can only imagine what would happen in real combat. Not only your body slows down but your brain too, it’s like fighting underwater fully dressed and holding your breath. Not a funny experience… well… Read more »
The idea of any scale of a nuclear war is not a good one but this is battle in a nuclear age so maybe play around a failing generator. Trying to clear the enemy away from a power station to stop a Fukushima style breach turning into a Chernobyl type meltdown. That way there doesn’t need be a fully eradiated battlefield, the area could grow each turn unless you can get a team of engieneers on the objective.
Nukes: douse the table in gasoline and toss a lit match. Nobody gets to play with any of their toys ever again.
Nuclear aftereffects are another story entirely. I wish the download was more specific, though.
Remember folks, “Duck, and cover!”
Wouldn’t the EMP set off before the nuke?
The hardware is emp safe so must military hardware will be unaffected.
Talk over radio would be affected for a short while.
it would affect reinforcements
fob would be alone
Both NBC and EMP rules seem interesting and could be quite fun in a campain/league game. I’m not sure about reducing the armor on tanks though (during the cold war the Australians left a Centurion tank near the epicenter of a nuclear blast and it later drove away under it own power, the crew would have been killed by the shockwave though). http://io9.gizmodo.com/the-atomic-tank-survived-a-nuclear-test-then-went-to-w-1542451635 Also in the Great War (WW1) ruleset chemical weapons are talked about effecting reserves. I’m not sure about having one less of a model, but maybe rolling one fewer reserves dice or rolling for each model in… Read more »
A nuke for every one .
Star Wars baby!