How Does One Make The Wyrd Leap Into Malifaux?
October 2, 2015 by deltagamegirl22
Prior to Adepticon 2014, I had never really heard of Malifaux, in fact I can take it a step further and say that I had little to no tabletop gaming experience. I came from a very solid background of boardgaming. Board games, card games, and dice games were my thing.
Getting Ready For The Wyrd
I did get to play a little D&D in my youth, when my brother's friends were short of players and they tolerated my intrusion (which I LOVED, aside from not really understanding what was going on). It really wasn't until my oldest sons showed me the miniatures wargame they played with their uncle, Warhammer 40K - perhaps you've heard of it, that I was hooked.
I will flat out say that based upon the little exposure that I had to the game, the fact that it took them HOURS to set it up and even longer to play, and the tremendous expense to the hobby, I was not interested in miniatures gaming. Now before anyone gets worked up about my non-interest in 40K, my main point here has nothing to do with what game it was - it's about how quickly and easily a person can form an opinion on something that they truly know nothing about.
Fast forward to Adepticon 2014 which is a whole convention about miniatures gaming, and not just 40K. Wait, you mean there are other miniatures games? Stop the press! There might be something in this niche for me after all! Sci-Fi? I like Sci-Fi. Historical? I'll pass. Fantasy? Yes, please. Steampunk? What the heck is steampunk? Oooooh I like the look of those models...and enter Wyrd Games.
Malifaux Takes Hold
Malifaux has a fantastic background story about magic and it's use (or misuse, as it were). A powerful source of magic can be found in the soulstones located in Malifaux on the other side of The Breach. The Breach is a magical tear through the universe created by ancient and powerful magicians from the past.
The sort of magic they used has all but died off, except for through the use of soulstones. These precious and few resources are now of tremendous interest to the various types of people/creatures in Malifaux. The factions have very different motivations when it comes to soulstones. Some find them unnatural and inappropriate to use. Some think it's their right to be able to use them. Some use them to create abominations and some, well, just use them for the fun of it...
I knew after watching a few minutes of people playing Malifaux that I was hooked. What's not to love about a skirmish level miniatures game with tremendous variety of miniatures, that doesn't break the bank to get into. It plays in under two hours and uses cards instead of dice? Sold! The more I looked, the more I liked and seeing the Malifaux Cake Match at Adepticon closed the deal.
It captured the very aspect about gaming that I enjoy - it's fun and it's social. And the cards, the Fate Deck, was just about the coolest thing I've seen in a game. I loved the aspect of being able to "control" fate and alter the outcome of your turn. This eliminates a degree of the often frustrating randomness that happens in a game when you are rolling exceptionally poorly.
Which Miniatures To Buy?!
I decided right then that I wanted to play so I began looking around online at the different factions and models. Immediately you see that there really, truly is something for everyone's tastes in Malifaux. Western, Victorian, Horror, Men, Women, Beasts...but let's back on track to women. I was beyond excited to see so many different female characters for a game, and not just characters, Masters - the leaders of crews.
This was awesome! It's nice to see the ladies in charge for a change. So what do I pick? The prettiest models, of course, the Colette Set.
The metal Colette Set were my first miniatures EVER. It was a little intimidating to me, knowing that I was responsible for how they would look in the end. I had never painted a miniature and frankly didn't really know where to start. Gianna was kind enough to point me in the right direction and talk me through the different steps in painting: basing, painting, shading, washing, dry brushing (what the heck is dry brushing?!).
But I did my best, and at the end of the day, I was rather proud of my first attempt. So now it was time to play...
We had played one demo game, with a Henchman, at our FLGS's Game Day, so we were confident that with a rule book, we could hop into the game and play our crews. Now, Gianna had gotten a Perdita Ortega Set and I had my Colette Set. We started off alright. Gianna's crew was relatively straight-forward, with move and shoot type of mechanics.
When it was my turn, however, there seemed to be an abundance of choices. Move, trade places, lots of spells... and suddenly I was a bit lost and didn't feel like I had a good grasp of what my minis could actually do. Though the rule book was lovely, and loaded with fluff, it didn't seem to go into the detail that I obviously needed to play my crew successfully. I found myself feeling fairly disheartened and not really wanting to try to play again.
A Crew For Beginners?
Fast forward six months to another Games Day at our FLGS. The Henchman was there again and I watched over my son's shoulder as he played a demo game of Malifaux. In this game we played the Beasts (a Marcus Crew). I swear it could have been a totally different game than the one Gianna and I had tried to play. This game made sense and the models' abilities were logical and easy to follow. Here's the game I had been so enamoured with before!
When my son's game finished, I got to talking to the Henchman about my Colette Crew and my frustration with the game. He kindly shook his head and said that though pretty, my Colette Set was not a good choice for a beginners point of entry to the game. WHAT?! Though a little frustrating, I have to say, that was such a relief to hear.
He then went on to point out a few of the crews that would be better to start with. Knowing that I already had a Colette Set, and trying to keep me in the Arcanists, he suggested a Rasputina set. He told me that Rasputina was all about her spells, but they were relatively straight-forward and she had much less of them. As my experience in the game grew, I could work my way back into my Colette Set.
So, no surprises here, I got a Rasputina Set for Christmas - and this one was plastic! I have to take a minute here to express my love for plastic models over metal. Though there is something so satisfying with the weight of a metal miniatures, I much prefer the detail in the plastic models as well as the ease in assembly. Now, mind you, when I say ease of assembly I'm referring to gluing the pieces in place and them staying where they are intended, not the simplicity of the set.
The Malifaux plastic sets are not for the faint of heart. There are numerous, painfully tiny bits that require patience, steady hands and a colorful vocabulary for assembly ( I can neither confirm or deny that a few new obscenities may have been created during assembly). But I can tell you this, the plastic kits are GORGEOUS. After putting my new kit together, I set off to paint them.
Aside from fighting with trying to get the icy blue color for my Ice Golem too look right, I was really pleased with how they turned out - especially Rasputina and Wendigo. I've decided that I really like painting clothes.
Sourcing Soulstones In Earnest!
Fast forward a few more months to Gen Con, where we played a demo game using the new two player starter set. Like most people, I can't say that I love the models in the set, as they aren't as detailed as the typical models and the poses are not nearly as interesting - but knowing what I know about how tricky the kits can be to assemble, these more simple models do just what they should by allowing a very accessible point of entry to the game for new players.
Their abilities were easy to learn, fun an interesting- and perhaps most importantly...I won! After this little refresher, I was ready to try my Rasputina crew.
Back at our FLGS, the Henchman has started regular Thursday night Malifaux games. We've only gotten a few games in now, when our schedules have allowed, but each has gone better than the one before. The players have been patient and helpful as I've been learning more about the game and my crew. One of the most important tips I have learned so far is to try not to be tempted to hop from crew to crew while you are learning.
The learning curve can be steep with each character being so unique with different abilities. Our henchman says over and over again, "Read your cards. Read your cards. Then Read your cards some more!" The more familiar you are with your models' abilities, the less time you will have to spend trying to choose your course of action.
Gianna and I played a game of Malifaux last night - her Perdita set against my Rasputina set. This time, I lost, probably due to a triple threat of disasters...
- I totally missed the deployment benefit on my December Acolytes and lost precious time with concern to where they entered the game.
- A high point of terrain that one of Gianna's models sat on gave her a victory point darn near every turn and I couldn't get to it.
- I had the WORST luck with my hands, including when I'd burn a soulstone to draw two more cards. In the end I did make a fantastic last minute effort and Rasputina bounced spells off of one of the acolytes to take out Perdita, which brought me back to at least making it a respectable game, losing only three points to two.
So until the next game, I will read my cards. I will read my cards some more, and next time Perdita won't be so lucky.
"What the heck is steampunk? Oooooh I like the look of those models...and enter Wyrd Games"
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"I have to take a minute here to express my love for plastic models over metal..."
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the new 2 player starter set looks ace, just bought it today
Yeah, I saw that, and thought it looked like good value.
Sounds like Gianna had the right idea. “Take the high ground! Lay down that suppressive fire! Go Airborne!” 😀
@Oriskany, don’t encourage her! Lol
Man, this is one of those games that looking at the rules I WISH I could get into. But I just can’t bring myself to like 90% of the models. Looking again today there are about 7 starter sets I like, from three factions. Considering the range of starter sets covers most of the add on models you can get that doesn’t leave me with much in any of the factions that I actually like.
It’s a shame really, so many people rave about this game that I feel that I’m missing out. But those models…
I feel the same way about WWX…the figures leave me cold.
of course the best solution to that is a sip of Whiskey!
Malifaux have a whiskey Golem…they win!
To be fair, Malifaux’s factions are a little less important than crew. Quite a few masters play for two factions, but they’ll bring their core crew with them. Also, Wyrd does a good job lining up their fluff with their synergies- most of the time, the crew that you want to bring is the crew that fits together thematically (for example, if you want Perdita to lead your crew, it will play better if you bring a lot of people who share her last name). Because of this, a number of players don’t stick to a faction, but instead play… Read more »
I made the same mistake with the collete crew fantastic models to paint but a nightmare to play! It wasn’t until I gave up with her and acquired a cheep lady justice crew that I started to understand the game
See? That makes me feel better. Lol
There certainly are some crews which need a thorough understanding of the subtleties of the game to stand a chance.
Malifaux has a lot of variety in their minis, and some good representation all round.
Lots of men and women with a strong variety of body types, races, and ages.
Collette is Brilliant- but she’s not the easiest crew to play. You really want to add in a hard hitter like Hank or Joss to round out the crew.
I’ve been window shopping Malifaux for a time now, looking for something beginner friendly. Rasputina’s the front runner for now, but I’m waiting til I’ve got a few other projects out of the way.
Great into.
* intro
It’s late. Send pillows
This really does sound like a good game. I need to look into it.
Great article Dawn, that really does get across what it is like getting into Malifaux. I played my first game in years (now M2e) and was a bit lost, even playing with Perdita. With a few more games though it will start to flow again!
Note: Freikorps are nasty!
Eventually my starter set will actually turn up, they have been delayed in the UK I gather. 🙁
I have been reading up on the game and the choice of starter is a big one. There aee quite a few
Oops. I was saying that quite a few of the starter sets are not recommended for new players so it is a bit of a mine field.
The new 2 player starter set is a great way to start. They models are mercenary so they can be taken in any crew so you can expand without problems.
The box comes with everything except terrain to play. Not to mention the scenario book that’ll help get players off to a running start.
I think you do like GW does, you sell them on the models! I have the ‘Through the breach’ female multi part kit, and it is fantastic. I have also picked up some other Malifaux models just because they look fantastic. I know a bit about the setting which seems cool from a friend of mine. I don’t know how many points the standard force is, but the starter forces seem to pretty decent for their cost, but this is from a complete outsider. However, I thought the ideas of a complete outsider about might give you an idea, about… Read more »
Malifaux is hands down the best thinking person’s miniatures game on the market. I think the strongest element of the game is that the game is built around objectives, instead of objectives being stapled on as an afterthought. Often times I’ve got far more interesting and important things to do than mindlessly kill enemy models. The other strong element of the game is the low model count allowing them to have crew selection happen after you know important pieces of information like the mission, terrain, and faction you are playing against. It lets you avoid getting hosed, and it lets… Read more »
I totally agree about the objectives. I tend to enjoy the tactics in accomplishing the onjectives and not be as focused on being killy.
Last game I played, it felt like a real slug fest, but at the end of the game we noticed that we had actually only killed two models between us. Turns out we were playing a very threatening game of musical chairs and activation control chicken with the quadrants, and neither party ever felt it was to their clear advantage to pile in for a big fight. Was a hard fought giant threatening glare off in the middle of the woods.
I’ve tried multiple times to really sink my teeth in to malifaux… I love the models, I have a few crews myself, but ive just never truly got to grips with the rules, I find that there Are way too many special rules, and quite often games are won or lost purely based on crew selection.
I enjoy a complex ruleset, I’m looking at you infinity, but as soon as I hear double negative flip I get disillusioned with it big time!
its funny you say that as a lot of the club dislike infinity because it seems overly complex but i think malifaux has a more challenging learning curve than infinity.
for skirmish games to be interesting rather than scaled down mass battles games it need to be detail heavy which means rule heavy.
I’ve only played a few games of this, but I’m hooked. I love that it’s diceless (a nice break from Infinity!) and that every model has a range of distinctive abilities. And with the Death Marshalls, you can put your enemy in a box and run off with it. How cool is that!?
Gotta love that. It’s such a laugh to threaten the biggest hardest model on the table with your little cowboy. Even had a red joker thrown at me to stop it once
Picked up a Somer Teeth crew a couple of weeks back and played i’ve so far played one basic game (no schemes & strats). I’ll need a few more game to gt my head around it, but i’m looking forward to trying it with schemes and strategies as there seems to be lots of options available.
Great article Dawn. Malifaux isn’t big at all in my area but I absolutely love the universe they’ve created and think the models are the best around. Mind you, I like the Victoriana Steampunk Horror styling and that’s how I found them to begin with. So I bought the M2 rulebook, two sets of cards and two faction starters: Shadows of Redchapel and The Guild’s Judgement. Jack the Ripper-esque necromancer villain and his undead “Belles” opposing a ninja Lady Justice and spectral gunslingers toting flaming coffins around. What’s not to like? 🙂 They’re next up on my hobby Kanban board.… Read more »
Nicely done article. Malifaux’s models really impress me but I’ve never purchased any. Even if I did I’m not sure if I’d be able to find anyone to play with.
Malifaux was one of the first non-GW minis games I got into. I picked up the book and Rasputina/Pandora starters when it was released in 2009 and played it for a few years. It had some teething problems with the rules and balance that didn’t always make it fun to play (I’m looking at you Dreamer, Zoraida, and Hamelin), plus not many people were playing it in my part of the world and I wound up stopping about 2011. The scene has picked up a lot since then and I hear the 2nd ed rules are a big improvement, but… Read more »
Good article. I hope it’ll lead to more on BoW and the introduction of a new Malifaux hub! I’ve admired a lot of the models from afar for a long time, but also found it hard to get what the setting was about. Until suddenly it just sort of clicked. I think it reached critical mass where all the craziness came to finally be a theme all of it’s own. I’ve got a couple of the gremlin boxes, though not yet assembled them. I’m still a bit lost on how to go about starting the game – i think I’ll… Read more »
The 2 player starter set is great and the perfect way to jump start the game. They really made the game accessible and the Fate Deck is awesome, as they have the cards labeled with weak, moderate and severe. This really helps to minimize the amount of rules/charts you need to refer to in play.
Cool might have to jump into this
Starting to paint my first faction, waiting on a mate to get his so we can give it a go.
Fantastic game! And nice article for beginners.
I would love to see more Malifaux on Beasts of War!…
I have friends that are big fans of Malifaux, but I never could see my way into it. But this article, particularly the bit about some crews being better for beginners, has gotten much more interested in the game.
I’m thinking about getting a Lady Justice and Death Marshal starter box, so that I can start out with a relatively straight forward crew.
Coming from GW, I picked up the Starter set from Wyrd during gencon over the summer, ( I mail order it).
My partner is not a mini gamer, but she loves it. I really enjoy it too. The models are beautiful, even the starter set ones which are a little bland are still fantastic.
I find the game pretty intuitive and quite tactical, I’m really enjoying it.
I got the Pandora set for my birthday, but it’s on the back burner whilst I paint up some other stuff, but I’m excited to try her out.
Oh, I want to try the Pandora crew too! You’ll have to let me know how you like her.