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Pretty much not interested in (buying) dice-based games anymore. Fifty or twenty bucks for yet another “roll a die and beat a target number” game? No thanks, already got at least two closets full of them, RPG’s, boardgames, miniature games. Sure, forty years ago, it was less expensive and cheaper to publish a game as a book (especially RPG’s) and have your customers buy their own dice. But, today, boardgames and customers willing to pay higher prices have made card game components more feasible. Yet instead of exploring game spaces with card-based mechanics, all the money is going towards proprietary miniatures and custom dice.