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Into the Wicky Wicky Wa Wa

Into the Wicky Wicky Wa Wa

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Project Blog by orinoco Cult of Games Member

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About the Project

Painting miniatures and terrain for Western games, mainly Deadman's Hand. Lots of procrastination.

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Had a game of Deadman's Hand at Kirriemuir Wargames Club

Tutoring 1
Skill 1
Idea 1
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Being the last Sunday of the month Kirriemuir Wargames Club had it’s monthly meet up at the Guide Halls, The Roods, Kirriemuir (first gate up the hill after the CO-OP) before their annual Wargames Show Targe.  Targe is open to all at the same venue from 10am Saturday 4th November featuring participation games, a bring and buy, plus Flags of War and Claymore Castings.

We played a 4 player game based on the 2nd scene This Town Ain’t Big Enough (The Good, The Lead and The Ugly) from the Deadman’s Hand rulebook.  We each took a gang, with the Lawmen and the Cowboys allied against the Banditos and Daughters of the West.  Each of us had a half deck which included our gang specific cards and a hand of 2 cards instead of 5. As we had double the number of figures we also doubled the victory conditions to 6 out of action Lawmen and Cowboys or 4 out of action Banditos and Daughters of the West.

The Lawmen and the Cowboys divided into 4 groups with one of the groups enjoying breakfast at the Sassy Gal Saloon while the rest went about their morning business unaware of the pending attack from the Banditos and Daugters of the West or that the Bandito leader was enjoying a pint in the bar across the street.

Had a game of Deadman's Hand at Kirriemuir Wargames Club
Had a game of Deadman's Hand at Kirriemuir Wargames Club
Had a game of Deadman's Hand at Kirriemuir Wargames Club
Had a game of Deadman's Hand at Kirriemuir Wargames Club
Had a game of Deadman's Hand at Kirriemuir Wargames Club
Had a game of Deadman's Hand at Kirriemuir Wargames Club

Surprisingly when the Banditos and the Daughters of the West initially attacked none of the Lawmen or Cowboys fell.  The Lawmen and Cowboys then started to take down the Banditos despite some suspicious shotgun misfires.  It was to no avail for the Lawmen and Cowboys as the Bandito leader finished his pint and inspired his side to greater action. Lawman after Lawman fell in the street and with a final shot up Cowboy victory went to the Banditos and the Daughters of the West.

3 Banditos out of action to 5 Lawmen and 1 Cowboy.

Yes I was the Law and the Law didn’t win.

Had a game of Deadman's Hand at Kirriemuir Wargames Club

Lawmen

Tutoring 2
Skill 4
Idea 4
2 Comments
Lawmen

I put these together from the Great Escape Games plastic Gunfighters kit mainly to represent the Lawmen faction in Deadman’s Hand but also for use in any other Western style game.

Everything was primed in IDF Israeli Sand Grey (Vallejo surface primer), then given a Payne’s Grey wash followed by a drybrush of Pale Sand (Vallejo Model Color).  I made the Payne’s Grey wash darker by adding a bit more ink to it but I should have matt varnished after that because the model became slightly hydrophobic.

After the under painting the next steps were mainly using transparent colours. (When I used the Vallejo Xpress paints I sometimes used it to glaze and sometimes used it more heavily like a speedpaint).

The black clothes were all Liquitex Black Ink mixed with glaze medium.

The brown wood and leather were Copper Brown (Vallejo Xpress).

Any of the light grey e.g. on the riflemen were Templar White (Vallejo Express).

The lighter browns e.g. the chaps were Dwarf Skin (Vallejo Express).

Plague Green (Vallejo Xpress) was used on a couple of the neckerchiefs.

Light blues were Space Grey (Vallejo Xpress).

Sweat stains were done using Payne’s Grey wash and Army Painter Strong Tone.

The white shirts were Ivory (Vallejo model color) roughly put on leaving some of the under painting as shadows followed by a glaze of Ivory in some of the areas to smooth it out.

Hair

Brown hair: Chocolate Brown (Vallejo Model Color) then Soft Tone wash (Army painter) followed by a highlight of Chocolate Brown mixed with Pale Sand (Vallejo Model Color).

Grey hair: Ivory (Vallejo Model Color) then Strong Tone wash (Army Painter).

White: Ivory highlight

Skin

Shotgun guy: Tan Earth (Vallejo Model Air) mixed with Luftwaffe Uniform WWII (Vallejo Model Color) and Ice Yellow (Vallejo Model Color).  Highlighted with different mixtures of Pale Flesh (Vallejo Game Color) ands Ice Yellow.

Everyone else: Dark Flesh Tone (Vallejo Game Color) then increasing lighter layers of Tan Earth mixed with Ice Yellow.

 

Metals

Everything was varnished before the metallics were painted.

Silvers: Black base followed by Gun Metal (Vallejo Model Color) mixed with tiny amount of Panzer Dark Grey (Vallejo Model Color) and Airbrush Thinner;  Highlight with the same mix and Plate Mail Metal (Army Painter);  Strong Tone wash; Final highlight of Plate Mail Metal mixed with Airbrush Thinner.

Brass: Brassy Brass (Vallejo Game Color) mixed with tiny amount of Mahogany Brown (Vallejo Game Color) and Airbrush Thinner; Strong Tone wash; Highlight by adding Plate Mail Metal.

Lawmen

Daughters of the West

Tutoring 2
Skill 4
Idea 4
No Comments
Daughters plus campaign bonus rifleDaughters plus campaign bonus rifle

These are from the Great Escape Games plastic Gunfighters II kit mainly to represent the Daughters of the West faction in Deadman’s Hand but also for use in any other Western style game.

Everything was primed in IDF Israeli Sand Grey (Vallejo surface primer), then given a Payne’s Grey wash followed by a drybrush of Pale Sand (Vallejo Model Color).  I made the Payne’s Grey wash darker by adding a bit more ink to it but I should have matt varnished after that because the model became slightly hydrophobic.

 

After the under painting the next steps were mainly using transparent colours. (When I used the Vallejo Xpress paints I sometimes used it to glaze and sometimes used it more heavily like a speedpaint).

The black clothes were all thinned Liquitex Black Ink drybrushed with Pale Sand

The brown wood and leather were Copper Brown (Vallejo Xpress).

Any of the light grey e.g. on the riflemen were Templar White (Vallejo Express).

Lighter greens were Plague Green (Vallejo Xpress).

The purple waistcoat and jacket were Cardinal Purple (Vallejo Xpress).

The light blue top was Space Grey (Vallejo Xpress).

Bright blue was Mystic Blue (Vallejo Xpress).

Bright green was Lizard Green (Vallejo Xpress).

Brown waistcoats were Wasteland Brown (Vallejo Xpress).

The white clothes and lantern glass were Ivory (Vallejo Model Color) roughly put on leaving some of the under painting as shadows followed by a glaze of Ivory in some of the areas to smooth it out. The lantern glass was given a wash with Soft Tone (Army Painter).

Hair

Brown hair: Chocolate Brown (Vallejo Model Color) then Soft Tone wash (Army painter) followed by a highlight of Chocolate Brown mixed with Pale Sand (Vallejo Model Color).

Grey hair: Ivory (Vallejo Model Color) then Strong Tone wash (Army Painter).

White: Ivory highlight.

Blonde: Pale Sand (Vallejo Model Color) followed by Soft Tone (Army Painter) and highlight with Pale Sand mixed with Ivory.

Black: Black Ink glaze.

Skin

Shotgun wielder: Base of Plague Green (Vallejo Xpress Color); Layers of Mahogany Brown (Vallejo Model Color) mixed with Dark Flesh Tone; Highlight with Tan Earth (Vallejo Model Air).

Everyone else: Dark Flesh Tone (Vallejo Game Color) then increasing lighter layers of Tan Earth mixed with Ice Yellow.

 

Metals

Everything was varnished before the metallics were painted.

Silvers: Black base followed by Gun Metal (Vallejo Model Color) mixed with tiny amount of Panzer Dark Grey (Vallejo Model Color) and Airbrush Thinner;  Highlight with the same mix and Plate Mail Metal (Army Painter);  Strong Tone wash; Final highlight of Plate Mail Metal mixed with Airbrush Thinner.

Brass: Brassy Brass (Vallejo Game Color) mixed with tiny amount of Mahogany Brown (Vallejo Game Color) and Airbrush Thinner; Strong Tone wash; Highlight by adding Plate Mail Metal.

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