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#1843126

blinky465
17028xp
Cult of Games Member

Unity is awesome. It always was a great game engine (if not a little bloated in recent years). The whole licensing thing just left me puzzled. 90+% of people using Unity were never going to be affected by what went on. “But it’s the principle of the thing” people said and stomped off to learn Unreal in protest (who immediately changed *their* licensing and fees structure, but everyone seemed to be pretty cool with it because “it won’t affect most people”).

As a result of the monstrous cock-up by former EA CEO (I forget his name, but know a few people from Brighton who used to work at EA and hated it when he ran that company too) they’ve only gone and made the terms for Unity much, much better. So as a dev never seriously considering moving away from it anyway, it’s been a massive win for me!
It’ll be interesting to see how many of these indie dev hold true to their word and actually move away.
And how many back-pedal in about six months time or when their next project (the one after they restarted their current one in Godot/Unreal) is due to start!

I really was in two minds as to which GoDice set to buy – I wanted just the shells (since I’ve already got a couple of dice and a charger) but can’t justify £40 for a few bits of plastic (many of which I’ll never use). I will however always get some use out of another connected dice – and somehow, even though it’s a tenner more than “too expensive for just some bits of plastic” the £50 option feels better value – especially now it’s been confirmed by a coffee-fuelled grumpy old git on the internet 😉

Looking forward to the big reveal on your Secret Satan project – if only to find out what you’ve been talking about in these posts!

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