Return to the Cursed City of Ulfenkarn
Plan for the Cursed City
The Plan
In recent months I have been drifting towards the game of Mordheim with a view to the Old World coming back to the table top. The goal is a simple one in theory to create some terrain to use in the game.
Rather than using Mordheim as the location as the original game it would be interesting to set the location in the current AOS timeline and the city of Ulfenkarm the Curse City.
The story of Mournhold and to become later Ulfenkarm does mirror the the fate of Mordheim’s downfall in terms of ruin brough to it. The cause is different but the city is ripe for bands of treasure hunters picking the remains of the once rich city.
Trying to replicate the vast city of Ulfenkarm on a 4 by 4 board would be too much so the plan is to focus on city locations in the city and use terrain to create that location.
Due to a lack of space storing phyiscal static boards is not possible so the first rule is that the terrain has to be portable. A “board” of terrain I can set out and pack away once the game is over. Aside the rule I dont have any set plans in mind.
Terrain Skills
I should point out that my ability at making terrain is zero. I have painted a few terrain bits for games before but never tried anything like this. Dont expect to see scratch built buildings, and amazing layouts. A lot of this will use items I already own and need to paint up or kits bought from other places.
Hopefully even if the quality is not goign to be high it will at least be fun watching the city of Ulfenkarn come to life.
It is also important to note that I expect this project is going to take months to do. The plan for TerrainFest 2023 is one or two locations
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