Collins tells the tale of the walking dead
E8 - Bad Blood
Pre-Game Blah
Remember to go view my other project to see me make and paint all this cool stuff.
Rick and Shane have become more and more frosty with each other. This coolness has led to a conflict that will quickly escalate should it go wrong.
This game is straight out of the ‘days gone bye’ boxed set but I increased the points cost for everyone to have a ranged and close combat weapon.
Objectives
- survive the game
- Rick to deal with Shane
- Shane to deal with Rick
- Carl to survive the encounter
Intro
The air is cold, heavy and tensioned. Rick and Shane are on a patrol around the camp to keep the walkers at bay. Rick suspects that there has been something about the time Shane spent looking after Lori and Carl on the way up to Atlanta. He chooses the quiet moment to talk it through and warn Shane off…
This was a fun one! and we have finally had our first onscreen death! I thought we would lose Donna in the last game but nope she struggled on through on one health.
this game showed me how powerful Rick’s revolver actually is. the armour piecing trait that removed a defence dice is massive and the double blue roll big numbers regularly. there is a lot more consistency with it than there was with Shane’s attack. He could do lots of damage but was just as likely to do none thanks to the dice types he has.
the mechanic of not shooting/attacking at each other until medium threat is nice and the endless waves of walkers stops you from clearing them all out then juking it. The only thing that stopped me from shooting was the risk of headshots and the need to roll ammo checks. thankfully this was rare.
The ending turned out perfectly too. Rick got the last shot in that ‘killed’ Shane but it also drew in the nearest walkers into him to munch on him a bit, a fantastic ending for Shane… He may come back though based on post game campaign rolls, we’ll see…
love this, thanks so much 🙂
I’m glad you’ve commented, this is fun for me to play through and a tad fun to make the comics but it’s a lot of effort. Making the boards all different for each game is harder than I expected too. I’ve got a few more types of tree coming to help mix it up a bit