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Entropy City:  Making a Wargame

Entropy City: Making a Wargame

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Phase 2 Testing & Temporary Unit Cards

Tutoring 8
Skill 8
Idea 8
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Testing moved into its second phase a couple of weeks ago, this began with a couple of important things.

  • The game moved from 3×3 to 4×4.
  • Model count went from 3 to 5 each.
  • Guns have been introduced.
  • Wounds have begun to be implimented.

I had made the decision to move to a 4 foot by 4 foot table some time ago but while I was purely testing the core mechanics it made more sense to help the action come faster because there wasn’t enough in place for full on strategy quite yet. As for the miniatures count well until this point I really wasn’t sure how many models the table was going to be able to handle until things just became too messy and hard to keep up with, I was very happy to see that if anything I could have easily gone 2 more a side which is good as it allows for more room for strategy as the game testing goes through its phases.

The downside I found this time however was keeping track of things, Id realised when leaving home that I didnt have enough counters to keep track of both stress and wounds (without dice literally being everywhere) so I made what I thought was the clever decision to have everyone on 1 wound and one model each side with 2..  Problem was this made the weapons all feel the same because most bikes only had 1 wound anyway.

I’ve kind’ve always likes unit cards in games I know not everyone does but for me it was always a nice touch, and whilst I had played around with ideas I certainly didnt have anything I could just go with at the time but after tossing up a couple of ideas I decided ‘screw it’ and I created some temporary cards purely for testing only. Theyre certainly not pretty but I didnt think they were ugly, they will serve their purpose which is all I needed for now.

It’s worth noting that this is currently labelled as “Team A”.

So basically the larger numbers are to keep track of the speed the bike is moving, you have a picture of the mini to prevent dodgy business, the weapons are the same mix for each team.
Check boxes for wounds and stress, I’ve purposely made these the right size for card sleeves so that whiteboard markers can be used.

Like I said this isnt pretty or supposed to look like a product yet but I felt it works for the purpose. Its a prototype afterall.

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