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Although (rules aside) if you want to make your games NOT look like a tank parking lot (in 10mm/12mm/15mm), when buying your tanks look to buying no more than one for every foot of frontage. That way your tanks are a scarce resource and you’ll be looking to use infantry and AT guns to hold your line, while exploiting any gaps with the tanks about 1/2 way through the game.
The army you buy and it’s composition will probably have more effect on your games than the particular ruleset you buy (eg Flames of War is perfectly fine “if” you show some restraint in building up your army list and go infantry heavy with just a few tanks/apcs etc).