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The GREAT BATTLE of our time

The GREAT BATTLE of our time

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TURN 17... that was the last...

Tutoring 3
Skill 3
Idea 3
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“It ain’t over ’til it’s over.” - Yogi Berra

The last turn was very exciting... both contenders could win...The last turn was very exciting... both contenders could win...

And then came the great moment… the moment that we had waited for hours, days and weeks… the moment the tower finally arrived to the walls of the fortress!!!

With great enjoyment, I proudly opened the front ramp of my siege tower, checking the movement was smooth, and that the magnets I installed worked perfectly…

Next thing was moving forward my completely crazy uruk-hai berserkers!!!!

Go! Go! Go!Go! Go! Go!

It was a possibility, It had to be in this turn, but If I managed to place at least a couple of berserkers over the wall, and JUST ONE uruk-hai from the ladder next to the tower, I would have SEVEN miniatures over the walls… that was very close to my mission of placing TEN of them… I COULD DECLARE AN HEROIC ATTACK!!!

My berserkers could fight against the first line of soldiers over the walls, with two attacks each it was relatively easy to win both combats, specially considering I had the support of the spears from the orcs behind them… so three dices against two on each combat.

AND  THEN… my pie in the sky got down and crashed at the speed of light…

Because I decided to resolve first the hardest combat, that was ongoing on the ladder next battlement: dices flew, the chips were down, the die was cast… the stupid uruk didn’t win… and had to retire… down the ladder…

Dices flew, and then the stupid uruk fell down… and dragged the uruk below, dices flew, and the other stupid uruk fell down… and dragged the uruk below, dices flew, and the other stupid uruk fell down… and dragged the uruk below, dices flew…

The resulting damage of the uruks falling killed two of them...The resulting damage of the uruks falling killed two of them...

The setback caused by the uruk domino was definitive. Seeing that the light side only needed to kill 11 dark side soldiers to win, I decided to try the combats left on the wall of the right flank. That was my second mistake: it turned out to be a disastrous combo, which killed almost all of my uruks! The elf captain personally killed an uruk-hai captain and the rest of the pointy ears surprised me with slow, methodic and psichopatic killing… al but one uruk captain were exterminated -the captain was precisely the first in… and the last standing. That action meant three more kills, and there was no possible way to get 10 models on the walls before losing 8 minis elsewhere. For example, on the left flank, some elves and arnor soldiers still kept on killing goblins. So a decision had to be made…

Walls empty of dark servants... my hope was lost...Walls empty of dark servants... my hope was lost...

The other combats of the round had been really terrible for the dark servants of Sauron, so I thought at least give a try to the main assault… the berserkers going down the tower.

But this one was going to fail too. Receiving my berserkers there were a couple of Minas Tirith captains (one of them ressembled a lot the son of Denethor, the eldest, the one who sliced off orc heads in Osgiliath before breakfast).

TURN 17... that was the last...

The result of the siege tower attack was just a wound in one captain, but nothing definitive enough…

So, having lost almost every temptative to conquer the walls, having only one mini reaching the goal, and seeing that my enemy needed only 8 kills to win…

I DECIDED TO CONCEDE!!!!

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