The GREAT BATTLE of our time
Turn 16
On turn 16 things got even worse for me. Although the losses in the cousin’s army were extremely heavy, with every turn it was clearer that most of my reinforcements were not going to reach the battle on time to make any difference. The second reinforcement wave was just arriving, and the limit of killed units for me was really close…
Would the dark army loose 15 more soldiers, the battle would end immediately, because we didn’t want to keep on fighting the rest of the turns, knowing that once an orc army is below half its original numbers, their extremely low courage doesn’t allow them to have any chance of winning…
On the other hand, the army of light was not going to roll for courage at any time, the special rules of the scenario would allow them to fight to the last man, they would fight defending the city until the end…
But let’s not anticipate defeat!
No retreat, baby, no surrender - Bruce Springsteen
Although things got complicated, I never gave up, because I still could envision the possibility to have ten soldiers over the walls… let’s remember that that was my main goal!
If I was able to disembark with just six soldiers over the walls on the left flank… perhaps the four urks on the oposite side could survive long enough… and my goblins had also placed a ladder… and the siege tower was arriving just right now!!!
First things first… I began the attack through the merlons!
Now If the left flank was able to keep the pressure and disembark quickly…
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