Quarantine 37 - Stargrave
The Aftermath... United at last
The half-crews have found eachother. The brothers embrace and count their lucky stars. Mallardy the Chiseller rolled off high on the between game health table and I presume Captain Maughan Vars used his healing abilities to perk him back up.
They got 190 experience out of a potential 200 and only got one loot. The loot turned out to be an advanced handweapon giving a +1 Fight. So I awarded this to my commando Arnaldo, in way of reward for his pivotal head splitting crit just as the teams health had dropped to their most dire levels.
I think that a way of leveling up a team will not be to toy with bringing the standard level of stats up slowly, but to spike stats on certain characters already strong in one area. With the fairly spiky brutal swing of results I feel that one character going from a +1 to a +2 in the reality of game play won’t often translate to a success, but if you add someone with a Fight of +3 to a +4 I feel that they will make better use of that improvement as long as you play to that strength.
Mihaan Vars is now a level 1 First Mate with an improved activation number for his Remote fire ability and only needing 10 more XP to get to level 2 next time out.
Next the team get to unite but now face an alien threat. And need to board a train to escape. So now I need to try to cobble together the terrain for that, but at least I have the aliens ready to take the field when it comes to it.
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