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Reply To: Is wargaming just "make believe" with dice?

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#1660049

piers
Participant
25489xp

I guess in  historical gaming, it would be what we used to call a ‘historical scenario’… but these have fallen to the wayside with the more populist historical based wargames.

All my wargaming is like an RPG. I’m drawn to games that force the period on a player and punishes him otherwise.

For me, its what makes historicals, historical.

Almost all the scenarios I’ve written over the years have been historical refights where certain ‘special rules’ will impart a sense of the actual engagement on the players. It doesn’t force the same result, merely adds in the historical difficulties faced.

And if you aint making pew-pew noises, then it aint right.

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