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Blipvertus multigame Dwarf army

Blipvertus multigame Dwarf army

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A few glamour shots and first outing.

Tutoring 3
Skill 4
Idea 3
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The king still isn’t done but I did bring him out to play a game; the first time this army has hit the table.

Played a game of Saga: Age of Magic. I brought out 1 Wizard, a Lieutenant, 3 points of Warriors, 2 of Hearthguard, 1 of Levyies with bows and a unit of 2 bipedal creatures.

This single unit was on my far right flank. This single unit was on my far right flank.
A ten dwarf warrior unit backed up by the wizard and next to a unit of archers. A ten dwarf warrior unit backed up by the wizard and next to a unit of archers.
The Lieutenant at the other side of the archers. Both units are hidden behind a forest. The Lieutenant at the other side of the archers. Both units are hidden behind a forest.
The King and Horatio, another ten dwarf unit of Warriors and a Hearthguard unit. The King and Horatio, another ten dwarf unit of Warriors and a Hearthguard unit.

My opponent was playing an undead army with a warmachine and a piece of terrain that made his undead regeneration shenanigans more effective. As I was worried about the war machine with its unlimited range, I started a retrograde maneuver with my warriors while sending the creatures forward to either tempt the warmachine or force him to send a unit forward to prevent them from smashing into the warmachine.

I lost my creatures but my opponent’s Hearthguard unit is battered. I lost my creatures but my opponent’s Hearthguard unit is battered.
That enemy Hearthguard unit eventually reached my Warriors on the right flank and mauled them then went after the archers. Here my wizard does his shenanigans and temporarily removes the forest giving my archers a few shots on an approaching enemy unit. The Lieutenant also takes a few pot shots. That enemy Hearthguard unit eventually reached my Warriors on the right flank and mauled them then went after the archers. Here my wizard does his shenanigans and temporarily removes the forest giving my archers a few shots on an approaching enemy unit. The Lieutenant also takes a few pot shots.
My wizard then boosts my infantry’s movement and they surge forward into an undead unit that thought it was safe. My wizard then boosts my infantry’s movement and they surge forward into an undead unit that thought it was safe.
With that undead unit weakened, it falls back and the enemy Necromancer combined with the sacred ground of the pillar regenerates it’s warriors. My wizard and warlord combined their powers to order forward the Hearthguard with an extended charge range. I then threw in all my Saga abilities to get 11 hits. The undead player plays one, cancels my 11 hits, takes 4 fatigues and suffers zero casualties. I fall back. Game ends with this being the final position. With that undead unit weakened, it falls back and the enemy Necromancer combined with the sacred ground of the pillar regenerates it’s warriors. My wizard and warlord combined their powers to order forward the Hearthguard with an extended charge range. I then threw in all my Saga abilities to get 11 hits. The undead player plays one, cancels my 11 hits, takes 4 fatigues and suffers zero casualties. I fall back. Game ends with this being the final position.

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