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Warcradle Tease More For Next Armoured Clash Releases!
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Sanguine Sin Stalks The Streets Of Venice In Carnevale
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Looking good.
That’s a lot of petards, there’s going to be a lot of exploding dustbins flying around.
Plus, don’t let me near them or they’ll all die on beach obstacles instantly…
Cheers Damon, yes I did get a little carried away but I wanted a set that would look right on the beach and another one for further inland. The weird thing I found researching Sword beach is that the crews don’t mention the obstacles. They had a dapper onboard with explosives to lea out of a side hatch and deal with them but I think they must have driven around them. Field engineers were allocated from the first landing craft to deal with obstacles on the beach and there are quite a few reports of lads drowning whilst trying to… Read more »
Holy crap, that’s a lot of engineers. Gonna build a road all the way to Berlin, are we? 😛 @brucelea and @damon – as far as that epic Gold Beach game, I would almost say you guys reached those objectives much faster than took place historically. The game was only ten turns, which is really 2 hours at most (so that game ended at about 09:30 hours). The tradeoff was more casualties and losses, especially among the armor. That tends to happen a lot in command-tactical wargames, however – unless you STRICTLY punish the attacking player(s) for lost units in… Read more »
You’re Goddam right I am!!
Engineers lead the way!