Skip to toolbar
civs foray into 15mm Infamy (3d printed)

civs foray into 15mm Infamy (3d printed)

Supported by (Turn Off)

First game out of lockdown (preamble)

Tutoring 1
Skill 1
Idea 1
No Comments

So it’s the weekend this project has been building to. I have a 200 pt game against ze Roman’s!

Ive not been overly smart in what I am printing and painting and so hadn’t initially created a list and printed that off. In true style I printed what I thought looked cool and painted that up.

Now I need to make a list out of what I have.

I am going for the gauls so that was an easy start and fortunately infamy has suggested starter army lists so I could pick one of those as the base for my first 95 points.

That got me the following:

  • Level 3 leader
  • 2 x 6 noble cavalry
  • Level 2 leader
  • 1 x 10 noble warriors
  • 2 x 10 warriors
  • 1 x 6 slingers

A good starting 95 point force which I can bulk out and add some more fun stuff too.

What is am adding:

  • 1 level 2 leader
  • 1 musician
  • 2 level 1 leaders
  • 2 x 6 fanatics
  • 1 x 10 noble warriors
  • 2 x 10 warriors
  • 1 x 6 slingers
  • 1 x 6 javelin men

The idea here is that I will have two mobs comprising of 1 group of noble warriors backed up by 2 groups of warriors. Each having a level 2 and a level 1 leader.

Each of these groups will be able to spring fanatics at any point allowing them to hit the Roman’s and stop them reacting before sending the rest of the troops in.

The slingers are most effective against romans heavy armour so 2 lots of these I felt was a must. Then 6 javelins to round out the remaining points.

The level 3 leader will get a musician to help out activating units within 18″ of him rather than the usual 9″, primarily so I can get units doing what I want when I want rather than hoping for their chits to be drawn.

I’ll be up against around 6 groups Of legionnaires which is a scary prospect and support elements.

We have pre rolled the scenario and I have to destroy some roman engineers before they get Off the board so my idea is to go in fast with the cavalry before the Roman’s Can make a move whilst also getting my skirmish elements up the board to harass the main line of legionnaires. I’ll hold my warriors in ambush hoping to get the jump on any Roman’s and see how that plays out.

Spent last night going through the rules to make sure there wasnt anything I had forgotten and Rich from too fat lardies has a good set of tutorials on YouTube Which were a must. In want to spend As much time playing and as little time reading the rules as possible!

Leave a Reply

Supported by (Turn Off)