Home › Forums › Fantasy Tabletop Game Discussions › D&D help wanted: Milestones variant and how much should I tell the players? › Reply To: D&D help wanted: Milestones variant and how much should I tell the players?
Sounds like your over complicating it. I mean, you want them to do loads of quests… but not get too strong. I mean, why should they do the quests then? Why should xp be capped when they risk their characters for it.
what your describing by capping it at certain points sounds inconsistent and breaks immersion tbh, and super convoluted with the mish mash way of missions
I really am not trying to sound negative, it’s just what your describing sounds like a creative idea but one that is… please forgive me here… highly impractical. Were I to play with a DM running something like that I’d be gone after a session.
anyway, if you do go with it I hope it works out. Not trying to be negative again but that’s my feedback.
As for milestones no, don’t tell players ever: it will lead to meta gaming (intentional or not) and characters acting out of character. I mean, imagine The Dark Knight if Batman captured Lau (the various mobs money guy) in Gotham instead of going to Hong Kong to extract him after he fled the city, because Christian Bale just happened to read the script first.
Hope it all goes well for you dude.
which edition are you going with?