ECW - resurrection after 40 years
Turn 7 (Final)
The counter attack on the English Right came to nothing as the Heavy cavalry were unable to bring in their charge against the standing Pikes of the two Covenant regiments. The other Cavalry melee was fought to a stand still.
MEANWHILE in the center the Scots pushed through and sent another regiment of foot fleeing and the Highlanders charged to the guns in glorious wild style and captured them.
On the Scottish Left the two remaining cavalry units were driven back and decimated with the light guns and routed off the field.
In all of the initial 14 English units (plus 2 artillery) only four remained on the field of battle by the finish.
But the actual result was not important, this run through has given me much to think about, and in principle I think some adaptation of the command dice (being less than the total number of units) has some merit as you have to really think about which are the critical decisions. This is compounded by the use of “End Turn dice” which means nothing is certain.
The moral system needs tweaking and the use of saving throws also might reduce the immediate routing of units. So, lots to contemplate, but a fun few hours.
Now for the pizza and a beer!
2023-10-31 Your page has been visited by the unofficial Hobby Hangout. Huzza!