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Question for the Weekender/XLBS

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This topic contains 10 replies, has 6 voices, and was last updated by  blinky465 4 years, 3 months ago.

Viewing 11 posts - 1 through 11 (of 11 total)
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  • #1565867

    panzerkaput
    33943xp
    Cult of Games Member

    Which rules would you consider to be the most fun? Which rules would you consider to be the best blend between fun and believable accuracy?

    @warzan

    @avernos

    @brennon

     

    #1565924

    avernos
    Keymaster
    33947xp

    answered that on facepage ^^

    #1565928

    sundancer
    42985xp
    Cult of Games Member

    Who goes to facepage these days?!

    #1566087

    templar007
    52376xp
    Cult of Games Member

    I sure don’t.

    #1566090

    panzerkaput
    33943xp
    Cult of Games Member

    I still use it 😮

     

    #1566091

    panzerkaput
    33943xp
    Cult of Games Member

    @avernos you answered what Historical game, I am asking which game, but the answer I bet would be the same

     

    #1566092

    torros
    23816xp
    Cult of Games Member

    Pig wars

    Charlie Company

    #1566094

    sundancer
    42985xp
    Cult of Games Member

    Which rules would you consider to be the most fun?

    Personally I love the X-Wing core rules. So simple and easy. Alone the size (or lack there of) of the rulebook really speaks to me. With it’s movement dials it has a bit of a poker feeling. You know what cards are in play but that doesn’t mean you know what your opponent has in his hands.

    I think most core rule set of “boxed entry level games” like Blood Bowl, X-Wing and even basic Battletech are fun and easy. It’s when the “special rules” come into play that games tend to get weird and exhausting. Battletech being a prime example of this.

    #1566119

    panzerkaput
    33943xp
    Cult of Games Member

    I know what you mean, I think the more modern set that have come out recently have shone in this respect.

    One of the reasons I love Blood and Plunder is the card machinic

    #1566120

    sundancer
    42985xp
    Cult of Games Member

    Speaking of card mechanics: freebooters fate. Never really played it but all tutorials and let’s plays I’ve seen look like fun.

     

    #1566163

    blinky465
    17028xp
    Cult of Games Member

    I got a copy of One Hour Wargames and loved the playing card method of “choosing random numbers”. In fact, any playing-card-based set of rules gets the thumbs up for me (especially those where each player has their own deck). I love the idea that you can predict the likelihood of a really good (or really poor) draw, based on your past card draws – having a nightmare game? Hang in there, good scores are just around the corner… Wiping the floor with your opponent? Don’t get too cocky, there’s nothing but twos and threes left in the deck!

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