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#1561791

blinky465
17028xp
Cult of Games Member

I’ve been making tiny circuits again. But wait… before you roll your eyes and shout at the screen “we get it, Blinky, LEDs in miniatures, yawn, show us something new” let me explain….

IMG20200825151537

It’s got a PIC microcontroller in it (perfect for robust, low-voltage stuff and much more reliable than the Arduino-friendly Atmel/AVR atmega chips) The other thing on the board is a voltage regulator (but I got the pinout on the pcb wrong so had to use actual wires to put the right pins onto the right components!)

The PIC means the LED inside the miniature doesn’t just light up but can flash! Yes, Blinky makes blinky LEDs!

IMG20200825151546

The miniature is for a cyborg who works in a nightclub (in my cyberpunk game). But here’s the best bit….

I recently hired a few voice actors to record some audio to use in the game. So when your character interacts with any of the NPCs on the board, the app triggers the appropriate audio clip to advance the story (yep, @sundancer, @avernos, it’s much more than just a boring old “battle royale” I proposed to you guys a while back).

So now, when this character speaks, a signal is sent to start and stop the LED blinking. It looks something like this:

It’s not pefect (the signal is sent when the audio plays and a stop signal when the audio finishes, so the flashing doesn’t perfectly synchronise with the actual words). But it does look very pretty on the tabletop!

 

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