Steamforged Take On The Monster Hunter: World Board Game

August 25, 2020 by brennon

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Steamforged Games have revealed more details about their upcoming project, Monster Hunter: World - The Board Game. They've tackled Resident Evil, Dark Souls, Horizon: Zero Dawn and now they are venturing forth to try and make a game based on the highly tactical and replayable Monster Hunter video games.

Monster Hunter World The Board Game - Steamforged Games

Monster Hunter: World - The Board Game // Steamforged Games

In Monster Hunter: World - The Board Game you and your companions are going to take on the role of the hunters who head out into the wilderness to bring down some of the biggest and baddest creatures out there. Considering the exceptional size and scope of the video game, the board game is broken down into manageable chunks so that a group of players can undertake expeditions and hunts in a way that makes sense for the tabletop.

A group will have to agree to undertake a certain quest which could span over multiple sessions or one big one dependant on what exactly they are trying to hunt. Within this you'll have to decide how to spend your in-game time wisely, dividing it between preparing, hunting, exploring and more. All of this leads to a final tactical confrontation with one of the massive monsters in the set which is where the meat of the game is.

Monster Hunter World Miniatures - Steamforged Games

Monster Hunter: World Miniatures // Steamforged Games

When it comes to tackling those big monsters you'll have to master your weapon deck and work out the best way to watch the monster's behaviour and place yourself in advantageous positions to strike at it. As well as plenty of tactical decision making you'll also have juggle "aggro" like a proper video game which will focus the monster's attention onto specific heroes.

Being able to juggle all of these various elements is going to be very interesting and I am looking forward to seeing how gameplay looks in demos and previews. In terms of replay value, it seems like a lot of the focus is moving towards trying to tackle those different monsters and then seeing whether or not you can tackle them in a more efficient way. I'm sure expansions are also planned in order to send you to tackle different creatures in various biomes.

There isn't a plan yet as to how the game will be sold but according to the Polygon article, they are planning to keep the core game within the $100 price range.

Are you interested in this?

"As well as plenty of tactical decision making you'll also have juggle "aggro" like a proper video game which will focus the monster's attention onto specific heroes..."

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