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@horati0nosebl0wer
I’d say it is the normal product life cycle that is slightly accellerated by Covid-19.
Every year there dozens of games released.
The vast majority don’t survive beyond the launch window.
Only a select few manage to get into the top 3 of most played games on the planet.
Everyone else has to find their own niche and pray it is big enough to stay afloat.
Guild Ball is not dead.
Yes, the official supply of minis and rule-updates is terminal.
The community can survive and the game can live on.
The lack of ‘official’ minis is fixable with the magic that is 3D printing.
The real problem is attracting new players.
And that is something the community should have been doing all along …
The game had one of the best (if not the best) starter sets.
Unfortunately the gameplay itself didn’t lend itself to making it newbie friendly.