Caverns Deep
Start of the Game Master edition
Work has started on the Game Master edition of the document. For now it just contains a list of creatures as well as pointer for creating your own enemies and creatures, but in the future it will contains tips and guidelines for hosting a game and maybe some scenarios for a few one shots or some short campaigns.
At this moment of time I’m making myself ready to playtest the game and take in feedback. This will mean that I will be actively looking for playtesters very soon. It also means that future updates might be a bit more sporadic, well more then they have been.
I’m also happy to announce that Caverns Deep is getting a front cover commissioned, I’m not spilling any details but more on this at a later date.
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