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Periphery!

Periphery!

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Kill Team lite

Tutoring 8
Skill 8
Idea 8
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The hits vs defends were inspired by kill teamsThe hits vs defends were inspired by kill teams

I played a few games of kill teams and even 40k and noticed the St vs T chart had gone and was replaced by a simple, easy to remember chart. I decided to incorporate a version of this into the combat and after a just a few turns I was able to remember it.

The combat is quite dynamic and also deadly, with any unit having a chance to do damage. Units get pinned which prevents them from moving unless they spend an action to shake it off. Stuns are more serious and need a test to remove. Stamina are basically hit points and having less stamina affects performance.

A unit that gets charged and hasn’t yet activated can run, hit the deck or shoot. Having this system really makes me think about whether or not to charge and also whether or not to activate a vulnerable unit.

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