Skip to toolbar
Rangers of Shadow Deep - Captain Fletcher

Rangers of Shadow Deep - Captain Fletcher

Supported by (Turn Off)

The warband overview

Tutoring 6
Skill 9
Idea 9
No Comments
The warband overview
The warband overview
The warband overview

I spent a lot of points on recruitment because I wanted to go fairly Wysiwyg with the sculpts and the in-game troop types. When i realised there was no ranged weapons in a fairly elite force I felt I really needed an archer to flesh out the group and that took the extra points.

Running around with just swordsmen seemed like it might be a bit predictable and was unimaginative. So found that with the addition of a couple of shields I could make one mini a Barbarian and one a Man at Arms.

My other band has a lot of ranged attack options so I was glad this troop would be different.

So my 130 cost was allocated thus:

  • 35 – Barbarian (hand weapon and shield 5+ strength skill)
  • 20 – Man At Arms (hand weapon, shield and light armour)
  • 20 – Archer (bow, light armour, dagger and quiver)
  • 50 – Swordsmen x2 (Sword, light armour and dagger.)

Only spent 125, but hopefully the extra 5 will be a handy contribution later when recruitment opportunities crop up.

I had already painted the captain and three other minis as pictured thus far. I was going to use them in Blood and Plunder but the fashion sculpted is set for Elizabethan England, not the 17th century of that game.

I will be amending them to suit the RoSD in a fairly wysiwyg way.

Leave a Reply

Supported by (Turn Off)