HeroQuest Lockdown Revisited
Painting the Green skins
I had put them off for as long as I could but it was time to tackle the Orks. I knew they would take longer than the other monsters, not least due to their number but also the amount of clothing and additional detail.
I had already experimented with using the contrast paint: Warp Lighting on the flesh of the Goblins and Fimir. After some initial doubts, I had been happy with the results.
Working directly over the kahki primer I used the Contrast paint, Warp Lightning followed by a Thraka Green wash to create the Orks skin tone. (The Fimir I had done previously had been given a Drakenhof Nightshade wash to make them a darker, bluish green while the Goblins were just Warp Lightning, making them lighter than both the Fimir and Orks).
To create some colour variation between the duplicate models I did the first four with tan jackets. This was achieved by using Skeleton Hoard Contrast directly over the kahki primer.
The next three were given blue jackets painted in Talassar Blue. (Three of the Goblins had previously been done in this colour).
The final Ork is the one with the larger sword. As he acts as an Ork ‘Boss’ for some of the Quests, I wanted him to be easily distinguishable from his lesser cousins. He was given a Contrast Blood Angels Red jacket. (This was also the colour used on three of the Goblins).
I used the contrast paint Wyldwood on the boots and belts. The chain mail and weapons were done in Lead Belcher and I used a combination of Gehenna’s Gold, Balthazar Gold and Warplock Bronze on hilts and buckles. The blades of the weapons and the chainmail were washed with Nuln oil. All of the clothing and metallic elements were then given a wash of Agrax Earthshade.
The Orks were worked on over two nights, making them by far the slowest monster type to complete. However as I had managed to get a day ahead earlier in the week I still managed to hit my seven day target!
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