Vietnam 1965-75 Hex & Counter (Victory Games)
Battle for I Corps - Turn 2
This scenario captured the spirit of the Tet Offensive. Having not really been challenged in the population centres to this point, the US forces were caught flat-footed in the wake of numerous and widespread NLF attacks. On reflection, initial attacks may have been better made with the US troops instead of the ARVN forces for a better punch and a chance at regaining some territory. Played a little too passive and did not have the forces at hand to turn the tide once the NLF wave started to roll. The use of Free Fire zones and widespread support stemmed further advances, but gave away valuable Victory Points and handcuffed the US ability to act offensively.
The scenarios in Vietnam 1965-75 are meant to give a taste of different aspects of the game found in a full campaign. Aggression needs to be met with aggression during an offensive and the US player needs to take greater risks to keep momentum. In a campaign, an offensive has great impacts on US morale back home which curtails support available in subsequent turns. The NLF player may lose some battles, but this scenario shows how an offensive can go a long way towards winning a war.
@donimator – Epic! I was wondering where this project had gone to. Not only a war that doesn’t get enough attention among historical players, but I Corps, which is my “favorite” part of the conflict. Interesting how the battle seems to have started in the northernmost provinces like Quang Tri (Hue) and then spread southward. So much of your battle report sounded like the real challenges faced by both sides … American units having to be everywhere at once because of a widespread failure (or at least under-performance) of ARVN units, and collateral damage being a limiting factor to what… Read more »
Thanks @oriskany – slower posting than I wanted for this one from waiting for images showing my opponent’s hidden units, holidays, and good ‘ol inertia. You have my respect for the quality of your battle reports. It is an art and a skill and I pick up a lot by following yours! As mentioned, the scenarios in this game don’t skew towards historical accuracy as much as they highlight aspects of the game for campaign play. The US forces in this one, I believe were close to historical composition and location. But the NLF player gets free rein on deployment,… Read more »