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If there is anything I think a few of these companies should start realising is that there is no need to constantly re-invent the wheel.
If I were Monolith I’d do 2 things;
1) I’d look at redoing the Conan game, ironing out issues, re-doing rules based on community feedback etc. It’s a great game with a great IP. It’s a few years since the KS and it may be time to consider adding more scenarios, doing another print run (ala Mythic Pantheon) or even making it available to Bricks and Mortar FLGS, to bring in new players.
2) Partner up with an existing skirmish system eg. like SAGA, and sell the components and a licenced army list for the Conan IP (obviously there would be legal\licencing issues to deal with first but think of the potential!). They could have a ‘SAGA of Conan’ source book showing Monolith miniatures, fighting skirmishes in the Conan IP. No need to create a whole new rule system, and a win-win for Studio Tomohawk and Monolith.
What no one wants or needs right now are more skirmish rule sets in the historical, sci-fi or fantasy settings. What we want is bang for buck with the miniatures we already have. If I can use the same miniatures for a boardgame, RPG, several exisiting skirmish and larger unit scale combat games, then the miniatures and the investment of my time and money are worth it. What I don’t need, is more rules sets.