Adeptus Mechanicus at the Warhammer 40k Hobby Weekend
Planning the project
Why Adeptus Mechanicus?
Up until now my go-to army for Warhammer 40k has been the Blood Angels. This dates back to the ’90s when GW painted all of their space marines red for the box art. So I basically started a Blood Angels army without really consciously choosing to do so. I also painted a small Dark Eldar force for my Duke of Edinburgh bronze award, but I never played with them.
Now that I have an opportunity to pick a new army I was torn between picking one of the daemon forces (because I’d actually be painting them for Age of Sigmar) or going with the Adeptus Mechanicus. In the end I chose to go with the Adeptus Mechanicus and embrace Warhammer 40k. This was because ever since the Adeptus Mechanicus range was released a few years ago I have really enjoyed the aesthetic of the range.
Colour scheme
Since I have a large Blood Angels force I didn’t want to do another red army. I also wanted to try out the contrast paints as I hoped to finish all the models in the starter box up to a “gaming standard” before the end of the weekend.
I also gave the basing some thought. I currently have a great lava gaming matt but none of my armies have lava bases. I therefore decided to have orange and black lava bases.
This led me to decide to have orange as the robe colour to tie them in to the lava. Referring to the colour wheel and deciding a triadic colour wheel would be fairly quick and easy, my other colours became purple and green. I toyed with the idea of purple armour and green weapons but decided it would slow things down having to decide what to paint purple and what to paint green. Therefore I relegated the green to a spot colour on lenses and as a glow effect on weapons.
Good to see this up and running. Nice to have met you as well. Love this colour scheme – different but well thought out and executed!
It nice to have met you too. I plan to add more entries to the project over this weekend covering each of the units I built last week.